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Paradox Pokemon

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Paradox Pokemon
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TABLE OF CONTENTS:
#0984 Great Tusk (Ancient Paradox Donphan)
#0985 Scream Tail (Ancient Paradox Jigglypuff)
#0986 Brute Bonnet (Ancient Paradox Amoonguss)
#0987 Flutter Mane (Ancient Paradox Misdreavus)
#0988 Slither Wing (Ancient Paradox Volcarona)
#0989 Sandy Shocks (Ancient Paradox Magneton)
#0990 Iron Treads (Future Paradox Donphan)
#0991 Iron Bundle (Future Paradox Delibird)
#0992 Iron Hands (Future Paradox Hariyama)
#0993 Iron Jugulis (Future Paradox Hydreigon)
#0994 Iron Moth (Future Paradox Volcarona)
#0995 Iron Thorns (Future Paradox Tyranitar)
#1005 Roaring Moon (Ancient Paradox [Mega]Salamence)
#1006 Iron Valiant (Future Paradox [Mega]Gardevoir/[Mega]Gallade)
#1007 Koraidon (aka "Winged King", Ancient Paradox Cyclizar)
#1008 Miraidon (aka "Iron Serpent", Future Paradox Cyclizar)
#1009 Walking Wake (Ancient Paradox Suicune)
#1010 Iron Leaves (Future Paradox Virizion)
#1020 Gouging Fire (Ancient Paradox Entei)
#1021 Raging Bolt (Ancient Paradox Raikou)
#1022 Iron Boulder (Future Paradox Terrakion)
#1023 Iron Crown (Future Paradox Cobalion)
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#0984 Great Tusk
Ground/Fighting
Base HP: 5
Suggested Rank: Ace
Abilities: Protosynthesis
Strength: 3/7
Dexterity: 2/5
Vitality: 3/7
Special: 2/4
Insight: 2/4
Evolution Stage: Final

Starter Moves:
-Sunny Day
-Horn Attack
-Taunt
Beginner Moves:
-Defense Curl
-Rollout
-Bulldoze
Amateur Moves:
-Rapid Spin
-Brick Break
-Stomping Tantrum
-Knock Off
-Earthquake
-Endeavor
-Megahorn
Ace Moves:
-Giga Impact
-Close Combat
-Head Smash
-Headlong Rush
Pro Moves:
-Body Press
-Sandstorm
-Fire Fang

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#0985 Scream Tail
Fairy/Psychic
Base HP: 5
Suggested Rank: Ace
Abilities: Protosynthesis
Strength: 2/4
Dexterity: 3/6
Vitality: 3/6
Special: 2/4
Insight: 3/6
Evolution Stage: Final

Starter Moves:
-Sunny Day
-Pound
-Sing
Beginner Moves:
-Disable
-Howl
-Noble Roar
Amateur Moves:
-Bite
-Body Slam
-Rest
-Play Rough
-Hyper Voice
-Psychic Fangs
-Crunch
Ace Moves:
-Wish
-Gyro Ball
-Perish Song
-Boomburst
Pro Moves:
-Psychic Terrain
-Misty Terrain
-Fire Punch

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#0986 Brute Bonnet
Grass/Dark
Base HP: 5
Suggested Rank: Ace
Abilities: Protosynthesis
Strength: 3/7
Dexterity: 2/4
Vitality: 3/6
Special: 2/5
Insight: 3/6
Evolution Stage: Final

Starter Moves:
-Sunny Day
-Absorb
-Astonish
Beginner Moves:
-Growth
-Stun Spore
-Mega Drain
Amateur Moves:
-Clear Smog
-Payback
-Thrash
-Giga Drain
-Sucker Punch
Ace Moves:
-Synthesis
-Spore
-Rage Powder
-Solar Beam
Pro Moves:
-Grassy Terrain
-Taunt
-Crunch

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#0987 Flutter Mane
Ghost/Fairy
Base HP: 4
Suggested Rank: Ace
Abilities: Protosynthesis
Strength: 2/4
Dexterity: 3/7
Vitality: 2/4
Special: 3/7
Insight: 3/7
Evolution Stage: Final

Starter Moves:
-Sunny Day
-Astonish
-Spite
Beginner Moves:
-Confuse Ray
-Mean Look
-Psybeam
Amateur Moves:
-Memento
-Dazzling Gleam
-Shadow Ball
-Mystical Fire
-Power Gem
-Psyshock
-Phantom Force
Ace Moves:
-Wish
-Pain Split
-Moonblast
-Perish Song
Pro Moves:
-Misty Terrain
-Confuse Ray
-Draining Kiss

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#0988 Slither Wing
Bug/Fighting
Base HP: 4
Suggested Rank: Ace
Abilities: Protosynthesis
Strength: 3/7
Dexterity: 2/5
Vitality: 2/5
Special: 2/5
Insight: 3/6
Evolution Stage: Final

Starter Moves:
-Sunny Day
-Gust
-Ember
Beginner Moves:
-Bug Bite
-Poison Powder
-Stun Spore
Amateur Moves:
-Flame Charge
-Stomp
-Low Sweep
-Lunge
-Dual Wingbeat
-Whirlwind
-Leech Life
-Thrash
Ace Moves:
-Morning Sun
-Bulk Up
-Superpower
-First Impression
Pro Moves:
-Close Combat
-Will-O-Wisp
-Flare Blitz

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#0989 Sandy Shocks
Electric/Ground
Base HP: 4
Suggested Rank: Ace
Abilities: Protosynthesis
Strength: 2/5
Dexterity: 3/6
Vitality: 3/6
Special: 3/7
Insight: 2/5
Evolution Stage: Final

Starter Moves:
-Sunny Day
-Thunder Shock
-Supersonic
Beginner Moves:
-Thunder Wave
-Electric Terrain
-Spark
Amateur Moves:
-Bulldoze
-Charge Beam
-Tri Attack
-Screech
-Heavy Slam
-Metal Sound
-Discharge
-Earth Power
Ace Moves:
-Mirror Coat
-Gravity
-Zap Cannon
-Magnetic Flux
Pro Moves:
-Sandstorm
-Spikes
-Stealth Rock

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#0990 Iron Treads
Ground/Steel
Base HP: 4
Suggested Rank: Ace
Abilities: Quark Drive
Strength: 3/6
Dexterity: 2/5
Vitality: 3/7
Special: 2/5
Insight: 2/5
Evolution Stage: Final

Starter Moves:
-Electric Terrain
-Defense Curl
-Rollout
Beginner Moves:
-Horn Attack
-Bulldoze
-Rapid Spin
Amateur Moves:
-Iron Head
-Stomping Tantrum
-Knock Off
-Earthquake
-Heavy Slam
-Wild Charge
Ace Moves:
-Endeavor
-Megahorn
-Giga Impact
-Steel Roller
Pro Moves:
-Sandstorm
-Thunder Fang
-Steel Beam

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#0991 Iron Bundle
Ice/Water
Base HP: 4
Suggested Rank: Ace
Abilities: Quark Drive
Strength: 2/5
Dexterity: 3/7
Vitality: 3/6
Special: 3/7
Insight: 2/4
Evolution Stage: Final

Starter Moves:
-Electric Terrain
-Present
-Helping Hand
Beginner Moves:
-Powder Snow
-Whirlpool
-Take Down
Amateur Moves:
-Drill Peck
-Freeze-Dry
-Flip Turn
-Ice Beam
Ace Moves:
-Agility
-Hydro Pump
-Aurora Veil
-Blizzard
Pro Moves:
-Rain Dance
-Chilling Water
-Water Pulse

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#0992 Iron Hands
Fighting/Electric
Base HP: 6
Suggested Rank: Ace
Abilities: Quark Drive
Strength: 4/8
Dexterity: 2/4
Vitality: 3/6
Special: 2/4
Insight: 2/5
Evolution Stage: Final

Starter Moves:
-Electric Terrain
-Tackle
-Sand Attack
Beginner Moves:
-Focus Energy
-Arm Thrust
-Whirlwind
Amateur Moves:
-Fake Out
-Thunder Punch
-Slam
-Force Palm
-Seismic Toss
-Charge
-Wild Charge
-Detect
Ace Moves:
-Close Combat
-Heavy Slam
-Belly Drum
-Focus Punch
Pro Moves:
-Drain Punch
-Iron Defense
-Swords Dance

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#0993 Iron Jugulis
Dark/Flying
Base HP: 5
Suggested Rank: Ace
Abilities: Quark Drive
Strength: 2/6
Dexterity: 3/6
Vitality: 2/5
Special: 3/7
Insight: 2/5
Evolution Stage: Final

Starter Moves:
-Electric Terrain
-Air Cutter
-Roar
Beginner Moves:
-Work Up
-Focus Energy
-Assurance
Amateur Moves:
-Tri Attack
-Dragon Breath
-Snarl
-Crunch
-Hyper Voice
-Air Slash
-Dark Pulse
Ace Moves:
-Knock Off
-Outrage
-Dragon Pulse
-Hyper Beam
Pro Moves:
-Tailwind
-Hurricane
-Charge Beam

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#0994 Iron Moth
Fire/Poison
Base HP:
Suggested Rank: Ace
Abilities: Quark Drive
Strength: 2/4
Dexterity: 3/6
Vitality: 2/4
Special: 4/8
Insight: 3/6
Evolution Stage: Final

Starter Moves:
-Electric Terrain
-Gust
-Ember
Beginner Moves:
-Whirlwind
-Struggle Bug
-Fire Spin
Amateur Moves:
-Take Down
-Acid Spray
-Lunge
-Screech
-Discharge
-Sludge Wave
-Fiery Dance
-Metal Sound
Ace Moves:
-Morning Sun
-Hurricane
-Bug Buzz
-Overheat
Pro Moves:
-Sunny Day
-Agility
-Charge Beam

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#0995 Iron Thorns
Rock/Electric
Base HP: 6
Suggested Rank: Ace
Abilities: Quark Drive
Strength: 3/7
Dexterity: 2/5
Vitality: 3/6
Special: 2/5
Insight: 2/5
Evolution Stage: Final

Starter Moves:
-Electric Terrain
-Rock Throw
-Charge
Beginner Moves:
-Screech
-Rock Tomb
-Bite
Amateur Moves:
-Iron Defense
-Fire Fang
-Ice Fang
-Thunder Fang
-Rock Slide
-Sandstorm
-Wild Charge
-Pin Missile
Ace Moves:
-Earthquake
-Stealth Rock
-Stone Edge
-Giga Impact
Pro Moves:
-Dragon Dance
-Spikes
-Thunder Punch

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#1005 Roaring Moon
Dragon/Dark
Base HP: 6
Suggested Rank: Pro
Abilities: Protosynthesis
Strength: 4/8
Dexterity: 3/6
Vitality: 2/5
Special: 2/4
Insight: 3/6
Evolution Stage: Final

Starter Moves:
-Sunny Day
-Dragon Breath
-Leer
Beginner Moves:
-Bite
-Focus Energy
-Incinerate
Amateur Moves:
-Breaking Swipe
-Headbutt
-Scary Face
-Dragon Claw
-Zen Headbutt
-Flamethrower
-Night Slash
-Dragon Dance
-Dragon Rush
-Fly
-Throat Chop
Ace Moves:
-Jaw Lock
-Scale Shot
-Roost
-Double-Edge
Pro Moves:
-Tailwind
-Fire Fang
-Draco Meteor

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#1006 Iron Valiant
Fairy/Fighting
Base HP: 5
Suggested Rank: Pro
Abilities: Quark Drive
Strength: 3/7
Dexterity: 3/7
Vitality: 2/5
Special: 3/7
Insight: 2/4
Evolution Stage: Final

Starter Moves:
-Electric Terrain
-Double Team
-Shadow Sneak
Beginner Moves:
-Disable
-Fury Cutter
-Feint
Amateur Moves:
-Hypnosis
-Future Sight
-Dazzling Gleam
-Psycho Cut
-Night Slash
-Leaf Blade
-Knock Off
-Wide Guard
-Quick Guard
-Drain Punch
-Aura Sphere
Ace Moves:
-Close Combat
-Moonblast
-Destiny Bond
-Spirit Break
Pro Moves:
-Psychic Terrain
-Misty Terrain
-Thunder Punch

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#1007 Koraidon
Fighting/Dragon
Base HP: 6
Suggested Rank: Master
Abilities: Orichalcum Pulse
Strength: 8/8
Dexterity: 8/8
Vitality: 6/6
Special: 5/5
Insight: 6/6
Evolution Stage: Final

Master Moves:
-Sunny Day
-Breaking Swipe
-Rock Smash
-Ancient Power
-Drain Punch
-Brick Break
-Agility
-Dragon Claw
-Flamethrower
-Collision Course
-Screech
-Counter
-Outrage
-Close Combat
-Flare Blitz
-Giga Impact
-Drain Punch
-Crunch
-Wild Charge
-Stomping Tantrum
-Iron Head
-Solar Beam
-Swords Dance
-Draco Meteor

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#1008 Miraidon
Electric/Dragon
Base HP: 6
Suggested Rank: Master
Abilities: Hadron Engine
Strength: 5/5
Dexterity: 8/8
Vitality: 6/6
Special: 8/8
Insight: 6/6
Evolution Stage: Final

Master Moves:
-Thunder Shock
-Dragon Breath
-Electric Terrain
-Shock Wave
-Charge
-Parabolic Charge
-Discharge
-Agility
-Dragon Pulse
-Electro Drift
-Metal Sound
-Mirror Coat
-Outrage
-Thunder
-Overheat
-Hyper Beam
-Volt Switch
-Snarl
-Thunderbolt
-Dazzling Gleam
-Flash Cannon
-Solar Beam
-Calm Mind
-Draco Meteor

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#1009 Walking Wake
Water/Dragon
Base HP: 6
Suggested Rank: Master
Abilities: Protosynthesis
Strength: 5/5
Dexterity: 6/6
Vitality: 6/6
Special: 7/7
Insight: 5/5
Evolution Stage: Final

Master Moves:
-Sunny Day
-Hone Claws
-Leer
-Roar
-Twister
-Aqua Jet
-Bite
-Water Pulse
-Noble Roar
-Dragon Breath
-Breaking Swipe
-Dragon Rush
-Hydro Steam
-Dragon Pulse
-Outrage
-Flamethrower
-Hydro Pump
-Rain Dance
-Dragon Dance
-Snarl
-Mud Shot
-Hurricane
-Crunch
-Draco Meteor

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#1010 Iron Leaves
Grass/Psychic
Base HP: 6
Suggested Rank: Master
Abilities: Quark Drive
Strength: 7/7
Dexterity: 6/6
Vitality: 5/5
Special: 5/5
Insight: 6/6
Evolution Stage: Final

Master Moves:
-Quash
-Electric Terrain
-Leer
-Quick Attack
-Helping Hand
-Work Up
-Magical Leaf
-Retaliate
-Quick Guard
-Night Slash
-Swords Dance
-Sacred Sword
-Leaf Blade
-Psyblade
-Close Combat
-Imprison
-Megahorn
-Ally Switch
-Solar Blade
-Grassy Terrain
-Psychic Terrain
-Aerial Ace
-Smart Strike
-Wild Charge

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#1020 Gouging Fire
Fire/Dragon
Water/Dragon
Base HP: 6
Suggested Rank: Master
Abilities: Protosynthesis
Strength: 6/6
Dexterity: 6/6
Vitality: 7/7
Special: 4/4
Insight: 6/6
Evolution Stage: Final

Master Moves:
-Stomp
-Leer
-Incinerate
-Sunny Day
-Fire Fang
-Howl
-Bite
-Dragon Claw
-Crush Claw
-Morning Sun
-Burning Bulwark
-Dragon Rush
-Fire Blast
-Lava Plume
-Outrage
-Flare Blitz
-Raging Fury
-Roar
-Dragon Dance
-Snarl
-Bulldoze
-Earthquake
-Crunch
-Draco Meteor

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#1021 Raging Bolt
Electric/Dragon
Water/Dragon
Base HP: 7
Suggested Rank: Master
Abilities: Protosynthesis
Strength: 4/4
Dexterity: 4/4
Vitality: 6/6
Special: 8/8
Insight: 6/6
Evolution Stage: Final

Master Moves:
-Twister
-Sunny Day
-Shock Wave
-Stomp
-Charge
-Dragon Breath
-Electric Terrain
-Discharge
-Dragon Tail
-Calm Mind
-Thunderclap
-Dragon Hammer
-Rising Voltage
-Dragon Pulse
-Zap Cannon
-Body Press
-Thunder
-Taunt
-Snarl
-Hyper Voice
-Solar Beam
-Crunch
-Draco Meteor

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#1022 Iron Boulder
Rock/Psychic
Base HP: 6
Suggested Rank: Master
Abilities: Quark Drive
Strength: 7/7
Dexterity: 7/7
Vitality: 5/5
Special: 4/4
Insight: 6/6
Evolution Stage: Final

Master Moves:
-Horn Attack
-Leer
-Rock Throw
-Electric Terrain
-Quick Attack
-Slash
-Agility
-Psycho Cut
-Counter
-Rock Tomb
-Sacred Sword
-Mighty Cleave
-Swords Dance
-Megahorn
-Quick Guard
-Stone Edge
-Giga Impact
-Zen Headbutt
-Solar Blade
-Iron Defense
-Taunt
-Aerial Ace
-Iron Head
-Wild Charge

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#1023 Iron Crown
Steel/Psychic
Base HP: 6
Suggested Rank: Master
Abilities: Quark Drive
Strength: 4/4
Dexterity: 6/6
Vitality: 6/6
Special: 7/7
Insight: 6/6
Evolution Stage: Final

Master Moves:
-Leer
-Electric Terrain
-Confusion
-Metal Claw
-Smart Strike
-Slash
-Iron Defense
-Psychock
-Psycho Cut
-Flash Cannon
-Sacred Sword
-Tachyon Cutter
-Future Sight
-Volt Switch
-Quick Guard
-Metal Burst
-Hyper Beam
-Expanding Force
-Solar Blade
-Metal Sound
-Calm Mind
-Air Slash
-Steel Beam
-Focus Blast

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