François Forum MenuForum NavigationForumActivityLoginRegisterForum breadcrumbs - You are here:François' ForumPokeRole Game Docs: Supporting DocumentsShadow Pokemon and MovesPost ReplyPost Reply: Shadow Pokemon and Moves <blockquote><div class="quotetitle">Quote from <a class="profile-link highlight-moderator" href="#">Francois</a> on September 5, 2023, 8:39 pm</div>------------------------------------------------------ ------------------------------------------------------ Shadow Moves: ------------------------------------------------------ ------------------------------------------------------ TABLE OF CONTENTS: -Shadow Blast -Shadow Blitz -Shadow Bolt -Shadow Break -Shadow Chill -Shadow Down -Shadow End -Shadow Fire -Shadow Half -Shadow Hold -Shadow Mist -Shadow Panic -Shadow Rave -Shadow Rush (Colosseum) -Shadow Rush (XD) -Shadow Shed -Shadow Sky -Shadow Storm -Shadow Wave ------------------------------------------------------ ------------------------------------------------------ Shadow Blast: Type: Shadow Power: 3 Category: Physical Accuracy: Dexterity + Channel Damage Pool: Strength +3 Added Effect: High Critical ------------------------------------------------------ Shadow Blitz: Type: Shadow Power: 2 Category: Physical Accuracy: Dexterity + Brawl Damage Pool: Strength +2 Added Effect: none ------------------------------------------------------ Shadow Bolt: Type: Shadow Power: 3 Category: Special Accuracy: Dexterity + Channel Damage Pool: Special +3 Added Effect: Roll 1 Chance Dice to Paralyze the foe. ------------------------------------------------------ Shadow Break: Type: Shadow Power: 3 Category: Physical Accuracy: Dexterity + Brawl Damage Pool: Strength +3 Added Effect: none ------------------------------------------------------ Shadow Chill: Type: Shadow Power: 3 Category: Special Accuracy: Dexterity + Channel Damage Pool: Special +3 Added Effect: Roll 1 Chance Dice to Freeze the foe. ------------------------------------------------------ Shadow Down: Type: Shadow Power: - Category: Support Accuracy: Tough + Intimidate Damage Pool: - Added Effect: All Foes in Range. Reduce the Defense of those affected. (Defense -2) ------------------------------------------------------ Shadow End: Type: Shadow Power: 5 Category: Physical Accuracy: Strength + Brawl Damage Pool: Strength +5 Added Effect: Recoil. This move is unaffected by the Rock Head, Reckless, and Magic Guard abilities. (Accuracy -4) ------------------------------------------------------ Shadow Fire: Type: Shadow Power: 3 Category: Special Accuracy: Dexterity + Channel Damage Pool: Special +3 Added Effect: Roll 1 Chance Dice to Burn the foe. ------------------------------------------------------ Shadow Half: Type: Shadow Power: - Category: Support Accuracy: Vitality + Nature Damage Pool: - Added Effect: Area Move. Halve the current HP(rounded down) of the User and all those affected, ------------------------------------------------------ Shadow Hold: Type: Shadow Power: - Category: Support Accuracy: Insight + Channel Damage Pool: - Added Effect: All Foes in Range. Blocks. (Accuracy -2) ------------------------------------------------------ Shadow Mist: Type: Shadow Power: - Category: Support Accuracy: Special + Nature Damage Pool: - Added Effect: All Foes in Range. Those Affected cannot Evade Moves performed by the user. ------------------------------------------------------ Shadow Panic: Type: Shadow Power: - Category: Support Accuracy: Special + Perform Damage Pool: - Added Effect: Sound-Based. Area Move. Inflict Confusion on those affected. (Sound-Based Move) ------------------------------------------------------ Shadow Rave: Type: Shadow Power: 3 Category: Special Accuracy: Special + Channel Damage Pool: Special +3 Added Effect: All Foes in Range. ------------------------------------------------------ Shadow Rush (Colosseum): Type: Shadow Power: 3 Category: Physical Accuracy: Dexterity + Brawl Damage Pool: Strength +3 Added Effect: Recoil. If the User is in Hyper Mode, this move is a Critical Hit on a successful Accuracy check. This move is unaffected by the Rock Head, Reckless, and Magic Guard abilities. ------------------------------------------------------ Shadow Rush (XD): Type: Shadow Power: 2 Category: Physical Accuracy: Dexterity + Brawl Damage Pool: Strength +2 Added Effect: none ------------------------------------------------------ Shadow Shed: Type: Shadow Power: - Category: Support Accuracy: Special + Nature Damage Pool: - Added Effect: Remove all Screen effects and Safeguard from the Battlefield. ------------------------------------------------------ Shadow Sky: Type: Shadow Power: - Category: Support Accuracy: Special + Nature Damage Pool: - Added Effect: The Shadowy Aura weather effect is activated for the next 5 rounds. ------------------------------------------------------ Shadow Storm: Type: Shadow Power: 3 Category: Special Accuracy: Dexterity + Channel Damage Pool: Special +3 Added Effect: All Foes in Range. ------------------------------------------------------ Shadow Wave: Type: Shadow Power: 2 Category: Special Accuracy: Dexterity + Channel Damage Pool: Special +2 Added Effect: All Foes in Range. ------------------------------------------------------</blockquote><br> Cancel