François Forum MenuForum NavigationForumActivityLoginRegisterForum breadcrumbs - You are here:François' ForumPokeRole Game Docs: Supporting DocumentsShadow Pokemon and MovesPost ReplyPost Reply: Shadow Pokemon and Moves <blockquote><div class="quotetitle">Quote from <a class="profile-link highlight-moderator" href="#">Francois</a> on September 5, 2023, 8:38 pm</div>------------------------------------------------------ ------------------------------------------------------ Shadow Pokemon: ------------------------------------------------------ ------------------------------------------------------ TABLE OF CONTENTS: -Shadow "Type -Shadow Pokemon Properties -Hyper Mode -Reverse Mode ------------------------------------------------------ ------------------------------------------------------ Shadow "Type": -Shadow is not a real type as much as it is a property that can be applied to the base Pokemon. A Shadow Pokemon keeps the weaknesses, resistances, and immunities of its base form. -Shadow moves are not very effective against shadow Pokemon, but super-effective against non-Shadow Pokemon ------------------------------------------------------ Shadow Pokemon Properties: -Shadow Pokemon cannot evolve, rank-up, or be retrained -Happiness and Loyalty is always set to 0 -At the beginning of each round, roll 1 chance dice to go into Hyper Mode. Every subsequent round add an additional Chance Dice to the Chance Die Pool. -They have a Heart Gauge that can range anywhere from 0 to 5. Using Scent Items outside of Combat or making the Shadow Pokemon leave Hyper Mode or Revese Mode can increase the value at the Storyteller's discretion. When the Heart Gauge reaches 5 it can be purified. ------------------------------------------------------ Hyper Mode: When a Shadow Pokemon enters Hyper Mode, a Pokemon becomes completely irrational and will often do the following things -It may disobey it's trainer and use another move other than the one it was told to use(often choosing a Shadow Move) -It may attack an ally Pokemon or any trainer on the battlfield. If it attacks a trainer it uses Struggle agains them. -It may hit itself in confusion -It may do nothing for the round -It may try to use it's consumable Hold Item -It may return to its Pokeball, even if it is Blocked Items cannot be used on a Pokemon in Hyper Mode, only using a Scent Item or having 2 or more successes on and Insight + Empathy check made end its rage. Occasionally a Shadow Pokemon may leave Hyper Mode of its own volition during combat but will always leave it at the end of the scene. ------------------------------------------------------ Reverse Mode: Reverse Mode is a less severe version of Hyper Mode but it can be retained even outside of battle. Using a Shadow Move on the same Battlefield as the Shadow Pokemon, even if they themselves are not the user. Under such circumstances if the Shadow Pokemon isn't in Hyper Mode roll 1 Chance Dice for every Shadow Move used during the scene. On a success they enter Reverse Mode. Revese mode causes the Pokemon to often use moves other than the one its trainer asked it to use, on top of dealing 1 damage at the end of each round to itself. Reverse Mode can be removed using the same methods as Hyper Mode. ------------------------------------------------------</blockquote><br> Cancel