François Forum MenuForum NavigationForumActivityLoginRegisterForum breadcrumbs - You are here:François' ForumPokeRole Game Docs: Supporting DocumentsHealing Items and Stat BoostersPost ReplyPost Reply: Healing Items and Stat Boosters <blockquote><div class="quotetitle">Quote from <a class="profile-link highlight-moderator" href="#">Francois</a> on August 5, 2023, 7:17 pm</div>----------------------------------------------------- ----------------------------------------------------- Healing Items and Stat Boosters: ----------------------------------------------------- ----------------------------------------------------- TABLE OF CONTENTS: -Ether -Max Ether -Elixer -Max Elixer -Sacred Ash -PP Max -Guard Spec. -Dire Hit -X Attack -X Defense -X Speed -X Accuracy -X Sp. Atk -X Sp. Def -Health Feather -Muscle Feather -Resist Feather -Genius Feather -Clever Feather -Swift Feather -Health Candy -Mighty Candy -Tough Candy -Smart Candy -Courage Candy -Quick Candy -Health Candy L -Mighty Candy L -Tough Candy L -Smart Candy L -Courage Candy L -Quick Candy L -Health Candy XL -Mighty Candy XL -Tough Candy XL -Smart Candy XL -Courage Candy XL -Quick Candy XL -Exp. Candy XS -Exp. Candy S -Exp. Candy M -Exp. Candy L -Exp. Candy XL -Dynamax Candy -Lonely Mint -Adamant Mint -Naughty Mint -Brave Mint -Bold Mint -Impish Mint -Lax Mint -Relaxed Mint -Modest Mint -Mild Mint -Rash Mint -Quiet Mint -Calm Mint -Gentle Mint -Careful Mint -Sassy Mint -Timid Mint -Hasty Mint -Jolly Mint -Naive Mint -Serious Mint -Remedy -Fine Remedy' -Superb Remedy -Aux Power -Aux Guard -Aux Evasion -Aux Powerguard -Seed of Mastery -Grit Dust -Grit Gravel -Grit Pebble -Grit Rock -Health Mochi -Muscle Mochi -Resist Mochi -Genius Mochi -Clever Mochi -Swift Mochi -Fresh-Start Mochi ----------------------------------------------------- ----------------------------------------------------- Ether (10000): -Target Pokemon Regains 1 Will Point. ----------------------------------------------------- Max Ether (20000): -Target Pokemon Regains 2 Will Points. ----------------------------------------------------- Elixir (30000): -Target Pokemon Regains 3 Will Points. ----------------------------------------------------- Max Elixir (40000): -Target Pokemon Regains 4 Will Points. ----------------------------------------------------- Sacred Ash (Price Unknown): -Revive all Fainted Pokemon and completely restore every Pokemon's HP. ----------------------------------------------------- PP Max (19600): -Increase target Pokemon's Will by 4 for the next month. ----------------------------------------------------- Guard Spec. (1000): -Prevent Stat reduction by opponent's moves for the user's party for five rounds. ----------------------------------------------------- Dire Hit (1000): -All moves of target Pokemon gain the "High Critical Rate" ability until the end of the scene. ----------------------------------------------------- X Attack (1000): -Target Pokemon increases Strength by 2 until the end of the scene. ----------------------------------------------------- X Defense (1000): -Target Pokemon increases Defense by 2 until the end of the scene. ----------------------------------------------------- X Speed (1000): -Target Pokemon increases Dexterity by 2 until the end of the scene. ----------------------------------------------------- X Accuracy (1000): -Target Pokemon increases Accuracy by 2 until the end of the scene. ----------------------------------------------------- X Sp. Atk (1000): -Target Pokemon increases Special by 2 until the end of the scene. ----------------------------------------------------- X Sp. Def (1000): -Target Pokemon increases Special Defense by 2 until the end of the scene. ----------------------------------------------------- Health Feather (7500): -Target Pokemon increases their Base HP by 3 for the next week. ----------------------------------------------------- Muscle Feather (7500): -Target Pokemon increases their Strength by 2 for the next week. ----------------------------------------------------- Resist Feather (7500): -Target Pokemon increases their Vitality by 2 for the next week. ----------------------------------------------------- Genius Feather (7500): -Target Pokemon increases their Special by 2 for the next week. ----------------------------------------------------- Clever Feather (7500): -Target Pokemon increases their Insight by 2 for the next week. ----------------------------------------------------- Swift Feather (7500): -Target Pokemon increases their Dexterity by 2 for the next week. ----------------------------------------------------- Health Candy (2450): -Target Pokemon increases their Base HP by 2 for the next 24 hours. ----------------------------------------------------- Mighty Candy (2450): -Target Pokemon increases their Strength by 1 for the next 24 hours. ----------------------------------------------------- Tough Candy (2450): -Target Pokemon increases their Vitality by 1 for the next 24 hours. ----------------------------------------------------- Smart Candy (2450): -Target Pokemon increases their Special by 1 for the next 24 hours. ----------------------------------------------------- Courage Candy (2450): -Target Pokemon increases their Insight by 1 for the next 24 hours. ----------------------------------------------------- Quick Candy (2450): -Target Pokemon increases their Dexterity by 1 for the next 24 hours. ----------------------------------------------------- Health Candy L (4900): -Target Pokemon increases their Base HP by 2 for the next week. ----------------------------------------------------- Mighty Candy L (4900): -Target Pokemon increases their Strength by 1 for the next week. ----------------------------------------------------- Tough Candy L (4900): -Target Pokemon increases their Vitality by 1 for the next week. ----------------------------------------------------- Smart Candy L (4900): -Target Pokemon increases their Special by 1 for the next week. ----------------------------------------------------- Courage Candy L (4900): -Target Pokemon increases their Insight by 1 for the next week. ----------------------------------------------------- Quick Candy L (4900): -Target Pokemon increases their Dexterity by 1 for the next week. ----------------------------------------------------- Health Candy XL (9800): -Target Pokemon increases their Base HP by 2 for the next month. ----------------------------------------------------- Mighty Candy XL (9800): -Target Pokemon increases their Strength by 1 for the next month. ----------------------------------------------------- Tough Candy XL (9800): -Target Pokemon increases their Vitality by 1 for the next month. ----------------------------------------------------- Smart Candy XL (9800): -Target Pokemon increases their Special by 1 for the next month. ----------------------------------------------------- Courage Candy XL (9800): -Target Pokemon increases their Insight by 1 for the next month. ----------------------------------------------------- Quick Candy XL (9800): -Target Pokemon increases their Dexterity by 1 for the next month. ----------------------------------------------------- Exp. Candy XS (2000): -Re-roll 1 Training die rolled for the purpose of ranking up. ----------------------------------------------------- Exp. Candy S (4000): -Re-roll 2 Training die rolled for the purpose of ranking up. ----------------------------------------------------- Exp. Candy M (6000): -Re-roll 3 Training die rolled for the purpose of ranking up. ----------------------------------------------------- Exp. Candy L (8000): -Re-roll 4 Training die rolled for the purpose of ranking up. ----------------------------------------------------- Exp. Candy XL (10000): -Re-roll 5 Training die rolled for the purpose of ranking up. ----------------------------------------------------- Dynamax Candy (20000): -Increase HP bonus from Dynamax or Gigantamax by 4 the next time the Pokemon Dynamaxes or Gigantamaxes. ----------------------------------------------------- Lonely Mint (7500): -Increase Strength by 1 and Decrease Vitality by 1 for the next month. If the Pokemon consuming this has a Lonely Nature, ignore the Penalty to Vitality. ----------------------------------------------------- Adamant Mint (7500): -Increase Strength by 1 and Decrease Special by 1 for the next month. If the Pokemon consuming this has a Adamant Nature, ignore the Penalty this item gives to Special. ----------------------------------------------------- Naughty Mint (7500): -Increase Strength by 1 and Decrease Insight by 1 for the next month. If the Pokemon consuming this has a Naughty Nature, ignore the Penalty this item gives to Insight. ----------------------------------------------------- Brave Mint (7500): -Increase Strength by 1 and Decrease Dexterity by 1 for the next month. If the Pokemon consuming this has a Brave Nature, ignore the Penalty this item gives to Dexterity. ----------------------------------------------------- Bold Mint (7500): -Increase Vitality by 1 and Decrease Strength by 1 for the next month. If the Pokemon consuming this has a Bold Nature, ignore the Penalty this item gives to Strength. ----------------------------------------------------- Impish Mint (7500): -Increase Vitality by 1 and Decrease Special by 1 for the next month. If the Pokemon consuming this has a Impish Nature, ignore the Penalty this item gives to Special. ----------------------------------------------------- Lax Mint (7500): -Increase Vitality by 1 and Decrease Insight by 1 for the next month. If the Pokemon consuming this has a Lax Nature, ignore the Penalty this item gives to Insight. ----------------------------------------------------- Relaxed Mint (7500): -Increase Vitality by 1 and Decrease Dexterity by 1 for the next month. If the Pokemon consuming this has a Relaxed Nature, ignore the Penalty this item gives to Dexterity. ----------------------------------------------------- Modest Mint (7500): -Increase Special by 1 and Decrease Strength by 1 for the next month. If the Pokemon consuming this has a Modest Nature, ignore the Penalty this item gives to Strength. ----------------------------------------------------- Mild Mint (7500): -Increase Special by 1 and Decrease Vitality by 1 for the next month. If the Pokemon consuming this has a Mild Nature, ignore the Penalty this item gives to Vitality. ----------------------------------------------------- Rash Mint (7500): -Increase Special by 1 and Decrease Insight by 1 for the next month. If the Pokemon consuming this has a Rash Nature, ignore the Penalty this item gives to Insight. ----------------------------------------------------- Quiet Mint (7500): -Increase Special by 1 and Decrease Dexterity by 1 for the next month. If the Pokemon consuming this has a Quiet Nature, ignore the Penalty this item gives to Dexterity. ----------------------------------------------------- Calm Mint (7500): -Increase Insight by 1 and Decrease Strength by 1 for the next month. If the Pokemon consuming this has a Calm Nature, ignore the Penalty this item gives to Strength. ----------------------------------------------------- Gentle Mint (7500): -Increase Insight by 1 and Decrease Vitality by 1 for the next month. If the Pokemon consuming this has a Gentle Nature, ignore the Penalty this item gives to Vitality. ----------------------------------------------------- Careful Mint (7500): -Increase Insight by 1 and Decrease Special by 1 for the next month. If the Pokemon consuming this has a Careful Nature, ignore the Penalty this item gives to Special. ----------------------------------------------------- Sassy Mint (7500): -Increase Insight by 1 and Decrease Dexterity by 1 for the next month. If the Pokemon consuming this has a Sassy Nature, ignore the Penalty this item gives to Dexterity. ----------------------------------------------------- Timid Mint (7500): -Increase Dexterity by 1 and Decrease Strength by 1 for the next month. If the Pokemon consuming this has a Timid Nature, ignore the Penalty this item gives to Strength. ----------------------------------------------------- Hasty Mint (7500): -Increase Dexterity by 1 and Decrease Vitality by 1 for the next month. If the Pokemon consuming this has a Hasty Nature, ignore the Penalty this item gives to Vitality. ----------------------------------------------------- Jolly Mint (7500): -Increase Dexterity by 1 and Decrease Special by 1 for the next month. If the Pokemon consuming this has a Jolly Nature, ignore the Penalty this item gives to Special. ----------------------------------------------------- Naive Mint (7500): -Increase Dexterity by 1 and Decrease Insight by 1 for the next month. If the Pokemon consuming this has a Naive Nature, ignore the Penalty this item gives to Insight. ----------------------------------------------------- Serious Mint (7500): -Removes the effects of a previously consumed Mint. If the Pokemon consuming this has a Hardy, Docile, Serious, Bashful, or Quirky Nature, they additionally get an increase of 1 to a single attribute depending on their nature(Strength for Hardy, Vitality for Docile, Dexterity for Serious, Special for Bashful, and Insight for Quirky) ----------------------------------------------------- Remedy (250): -2 Units of Potion, but is bitter. Is mass-produced unlike Herbal Medicine. ----------------------------------------------------- Fine Remedy (450): -4 Units of Potion, but is bitter. Is mass-produced unlike Herbal Medicine. ----------------------------------------------------- Superb Remedy (800): -14 Units of Potion, but is bitter. Is mass-produced unlike Herbal Medicine. ----------------------------------------------------- Aux Power (1000): -Target Pokemon increases Strength and Special by 1 until the end of the scene. ----------------------------------------------------- Aux Guard (1000): -Target Pokemon increases Defense and Special Defense by 1 until the end of the scene. ----------------------------------------------------- Aux Evasion (1000): -Target Pokemon can make up to 5 Evasions per Round until the end of the scene. ----------------------------------------------------- Aux Powerguard (2000): -Target Pokemon increases Strength, Special, Defense, and Special Defense by 1 until the end of the scene. ----------------------------------------------------- Seed of Mastery (10000): -Choose a damaging move target Pokemon knows. They may swap it out for another move in their moveset that is up to 1 rank higher than the Pokemon's current rank. The chosen move must share both its typing and its damage category with the move being replaced. ----------------------------------------------------- Grit Dust(19600): -Choose two Attributes among Strength, Dexterity, Vitality, Special, and Insight. Increase those attributes on target Pokemon by 1 for the next month. ----------------------------------------------------- Grit Gravel(29400): -Choose three Attributes among Strength, Dexterity, Vitality, Special, and Insight. Increase those attributes on target Pokemon by 1 for the next month. ----------------------------------------------------- Grit Pebble (39200): -Choose four Attributes among Strength, Dexterity, Vitality, Special, and Insight. Increase those attributes on target Pokemon by 1 for the next month. ----------------------------------------------------- Grit Rock (49000): -Increase Strength, Dexterity, Vitality, Special, and Insight on target Pokemon by 1 for the next month. ----------------------------------------------------- Health Mochi (500): -When consumed, it increases the Max Hit Points of the Pokemon by 1 for an hour. ----------------------------------------------------- Muscle Mochi (500): -When consumed, it increases the Strength of the Pokemon by 1 for an hour. ----------------------------------------------------- Resist Mochi (500): -When consumed, it increases the Defense of the Pokemon by 1 for an hour. ----------------------------------------------------- Genius Mochi (500): -When consumed, it increases the Special of the Pokemon by 1 for an hour. ----------------------------------------------------- Clever Mochi (500): -When consumed, it increases the Special Defense of the Pokemon by 1 for an hour. ----------------------------------------------------- Swift Mochi (500): -When consumed, it increases the Dexterity of the Pokemon by 1 for an hour. ----------------------------------------------------- Fresh-Start Mochi (5000): -When consumed, you can retrain the Pokemon. This counts as training for the day -----------------------------------------------------</blockquote><br> Cancel