-500,000 Volts [Electric/Special]
-Aim Punch [Fighting/Physical] Punching Move
-Aqua Terrain [Water/Support] Terrain Move
-Beak Shield [Flying/Support]
-Bell Chime [Normal/Support] Sound Move
-Bone-Bone Rock [Ground/Physical] Triple Action Move
-Bright Moss [Grass/Support] Field Move
-Bye-Bye Punch [Fighting/Physical] Punching Move
-Cicada Shell [Bug/Support]
-Coin Throw [Normal/Physical]
-Cross Cutter [Bug/Physical] Slashing Move
-Double Return [Normal/Support]
-Echo [Ghost/Support] Sound Move
-Exit Path [Psychic/Support]
-Fireball [Fire/Special] Ballistic Move
-Freezing Wave [Ice/Special]
-F-Wall [Fire/Support] Screen Move
-Ghost Pretend [Ghost/Support]
-Heavy Impact [Normal/Physical]
-Ice Terrain [Ice/Support] Terrain Move
-Iron Claws [Steel/Physical] Double Action Move
-Lightning Strike [Electric/Physical]
-Mega Fire [Fire/Special]
-Megaphone [Normal/Support] Sound Move
-Melt [Fire/Support]
-Mental Care [Normal/Support]
-Milk Time [Normal/Support] Switcher Move
-Mud Ball [Ground/Special] Ballistics Move
-M-Wall [Grass/Support] Screen Move
-Nail Down [Ghost/Physical]
-Overpower [Fighting/Physical]
-Paralyzing Scissors [Normal/Physical] Slashing Move
-Resonance [Psychic/Support]
-Rock Head [Rock/Physical]
-Rock Slash [Rock/Physical] Slashing Move
-Rose Scent [Grass/Support]
-Seduce [Ice/Special]
-Shadow Cloak [Ghost/Support]
-Shuriken [Steel/Physical] Successive Actions Move
-Squid Ink [Water/Support]
-Stalker [Psychic/Support]
-Star Freeze [Psychic/Special]
-Sprinkler [Water/Physical]
-Strong Arm [Steel/Physical] Field Move
-Synchro [Psychic/Special]
-Syrup [Grass/Support]
-Tantrum [Normal/Support] Sound Move
-Thunderstorm [Electric/Support] Weather Move
-Tempt [Normal/Support]
-Uproot [Ground/Physical] Field Move
-Volcanic Cannon [Fire/Special] Charge Move, Ballistic Move
-Volcanic Plume [Fire/Support] Weather Move
-Water Guard [Water/Support] Shield Move
-Wind Ride [Flying/Physical] Wind Move, Field Move
-W-Wall [Water/Support] Screen Move
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500,000 Volts
Type: Electric
Power: 4
Category: Special
Accuracy: Dexterity + Channel
Damage Pool: Special +4
Target: All Foes in Range
Added Effect: Roll 1 Chance Dice to Paralyze the targets
Pokemon:
#0026 Raichu (Ace)
#0026 Alolan Raichu (Ace)
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Aim Punch:
Type: Fighting
Power: 2
Category: Physical
Accuracy: Dexterity + Brawl
Damage Pool: Strength + 2
Target: Single Target
Added Effect: If the target uses a Shield move, the attack can be redirected to another target. Follow Me and Rage Powder cannot redirect this move.
(Punching Move)
Teach via TM B24
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Aqua Terrain
Type: Water
Power: –
Category: Support
Accuracy: Insight + Nature
Damage Pool: –
Target: Field
Added Effect: For the next 5 rounds(or 8 rounds of the user it holding a Terrain Extender) all Fire Attacks will deal 1 less Dice of Damage.
Any Pokemon that is not Flying type or has the Levitate ability heal 1 Hit Point each turn and cannot be burned or poisoned.
(Field Effect, Terrain)
Teach via TM B19
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Beak Shield:
Type: Flying
Power: –
Category: Support
Accuracy: Tough + Brawl
Damage Pool: –
Target: User
Added Effect: Increase Defense
(Defense +2)
Pokemon:
#0279 Pelipper (Amateur)
Teach via TM B31
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Bell Chime
Type: Normal
Power: –
Category: Support
Accuracy: Cute or Beauty + Perform
Damage Pool: –
Target: Field
Added Effect: Sound Based. Resets all lowered stats on the battlefield.
(Sound Based)
Teach via TM B09
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Bone-Bone Rock
Type: Ground
Power: 2
Category: Physical
Accuracy: Dexterity + Brawl
Damage Pool: Strength +2
Target: Single Target
Added Effect: Triple Action.
(Triple Action)
Pokemon
#0104 Cubone (Ace)
#0105 Marowak (Ace)
#0105 Alolan Marowak (Ace)
Teach via TM B08
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Bright Moss
Type: Grass
Power: –
Category: Support
Accuracy: Special + Nature
Damage Pool: –
Target: User and All Allies
Added Effect: Increases the Accuracy of the User and all Allies.
Can be used outside of battle to light up dark places.
(Accuracy +1)
Teach via TM B17
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Bye-Bye Punch
Type: Fighting
Power: –
Category: Physical
Accuracy: Dexterity + Brawl
Damage Pool: –
Target: Single Target
Added Effect: Deal Damage equal to the Target’s Remaining HP plus 1 Lethal Damage.
(Punching Move, Accuracy -5)
Pokemon:
#0067 Machoke (Ace)
#0068 Machamp (Ace)
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Cicada Shell
Type: Bug
Power –
Accuracy: Vitality + Nature
Damage Pool: –
Target: User
Added Effect: Deal 2 Damage to the user and get a decoy with 2 HP with the same Defenses as the user. If the decoy’s HP is depleted, it disappears and the user comes back into the fight.
Teach via TM B40
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Coin Throw
Type: Normal
Power: Varies
Category: Physical
Accuracy: Dexterity + Brawl
Damage Pool: Strength + Varies
Target: Single Target
Added Effect: Power is based on how wealthy the user’s trainer is
Pokedollars on hand:
0-999: 1 Power
1,000-9,999: 2 Power
10,000-99,999: 3 Power
100,000-999,999: 4 Power
1,000,000+: 5 Power
Pokemon:
#0052 Meowth (Ace)
#0052 Alolan Meowth (Ace)
#0052 Galarian Meowth (Ace)
#0053 Persian (Ace)
#0053 Alolan Persian (Ace)
#0863 Perrserker (Ace)
——————————————————
Cross Cutter
Type: Bug
Power: 2
Category: Physical
Accuracy: Dexterity + Brawl
Damage Pool: Strength + 2
Target: Single Target
Added Effect: Lethal. High Critical
(Slashing Move, High Critical)
Pokemon:
#0127 Pinsir (Amateur)
Teach via TM B12
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Double Return
Type: Normal
Power: *
Category: Support
Accuracy: Will + Channel
Damage Pool: Same as Copied Move
Target: Single Target
Added Effect: Copies the last Damaging Move the target has performed
Pokemon:
#0061 Poliwhirl (Ace)
#0062 Poliwrath (Ace)
#0186 Politoed (Ace)
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Echo
Type: Ghost
Power: *
Category: Support
Accuracy: Will + Perform
Damage Pool: Same as Copied Move
Target: Single Target
Added Effect: Copies the last Damaging Move the foe has performed. All moves copied this way become Sound Moves
(Sound Move)
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Exit Path
Type: Psychic
Power: *
Category: Support
Accuracy: Insight + Allure
Damage Pool: –
Target: User
Added Effect: Low Priority. In the wild, the battle ends. In an artificial fight, the target switches out. If its the last or only Pokemon the user switches out instead.
(Switcher Move)
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Fireball
Type: Fire
Power: 2
Category: Special
Accuracy: Special + Channel
Damage Pool: Special +2
Target: Single Target
Added Effect: Roll 2 Chance Die to Burn the Foe.
(Ballistics Move)
Teach via TM B06
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Freezing Wave:
Type: Ice
Power: 3*
Category: Special
Accuracy: Dexterity + Channel
Damage Pool: Special + 3*
Target: All Foes in Range
Added Effect: If there is an Ice Terrain condition on the field, add 1 Extra Die to the Damage Pool and this move lowers the foes’ Dexterity by 2
Teach via TM B22
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F-Wall
Type: Fire
Power: –
Category: Support
Accuracy: Insight + Will
Damage Pool: –
Target: User’s Side of the Field
Added Effect: The User and All Allies will receive two less damage from Physical attacks and cannot be inflicted with Frostbite(Or Freeze if the game is not using Frostbite). Lasts 5 rounds(or 8 rounds if the user is holding Light Clay). This effect overlaps rather than stacks with Reflect, Aurora Veil, and W-Wall
(Screen Move, -2 Damage)
Pokemon:
#0005 Charmeleon (Ace)
#0006 Charizard (Ace)
#0059 Arcanine (Ace)
#0059 Hisuian Arcanine (Ace)
Teach via TM B01
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Ghost Pretend:
Type: Ghost
Power: –
Category: Support
Accuracy: Clever + Perform
Damage Pool: –
Target: Area Attack, See Text
Added Effect: All Normal-type Pokemon on the field turn into Ghost-types, and lose all other types.
Pokemon:
#0778 Mimikyu (Ace)
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Heavy Impact
Type: Normal
Power: 1*
Accuracy: Dexterity + Brawl
Damage Pool: Strength +1*
Target: Single Target
Added Effect: Add 1 Extra Die to the Damage Pool for every 50 kg of weight above the target’s weight. Up to 4 Extra Dice may be added this way.
Pokemon:
#0357 Tropius
Teach via TM B39
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Ice Terrain
Type: Ice
Power: –
Category: Support
Accuracy: Insight + Nature
Damage Pool: –
Target: Field
Added Effect: For the next 5 rounds(or 8 rounds of the user it holding a Terrain Extender) all Ice Attacks will deal 1 Extra Dice of Damage.
Any Pokemon that is not Flying type or has the Levitate ability cannot have their attributes lowered.
(Field Effect, Terrain)
Teach via TM B20
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Iron Claws:
Type: Steel
Power: 2
Category: Physical
Accuracy: Dexterity + Brawl
Damage Pool: Strength +2
Target: Single Target
Added Effect: Double Action
(Double Action, Accuracy -1)
Pokemon:
#0290 Nincada (Ace)
Teach via TM B37
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Lightning Strike
Type: Electric
Power: 4
Category: Physical
Accuracy: Strength + Brawl
Damage Pool: Strength +4
Target: Single Target
Added Effect: If there is Rain , Heavy Rain, or Thunderstorm weather, the user’s Strength increases.
(Accuracy -1, Strength +1)
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Mega Fire
Type: Fire
Power: 4
Category: Special
Accuracy: Dexterity + Channel
Damage Pool: Special +4
Target: All Foes in Range
Added Effect: Roll 1 Chance Dice to Burn those affected.
(Accuracy -1)
Pokemon:
#0148 Dragonair
#0149 Dragonite
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Megaphone
Type: Normal
Power: –
Category: Support
Accuracy: Tough + Perform
Damage Pool: –
Target: Single Target
Added Effect: Sound Based. Reduce the Foe’s Special.
(Sound Based, Special -2)
Pokemon:
#0163 Hoothoot (Amateur)
#0164 Noctowl (Amateur)
Teach via TM B10
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Mental Care
Type: Normal
Power: –
Category: Support
Accuracy: Insight + Perform
Damage Pool: –
Target: User and All Allies
Added Effect: Cure the user and all allies suffering from Infatuation or the effects of Taunt, Encore, Torment, Heal Block, and Disable(Including Cursed Body)
Teach via TM B25
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Melt
Type: Fire
Power: –
Category: Support
Accuracy: Special + Channel
Damage Pool: –
Target: Single Target
Added Effect: Any Ice types targeting with this move become Water types and any Steel types targeted with this move become Normal type. This change only overrides those two types and not any other types the target has unless it is both Ice and Steel, in which case it becomes a Water/Normal type.
Teach via TM B30
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Milk Time
Type: Normal
Power: –
Category: Support
Accuracy: Dexterity + Etiquette
Damage Pool: –
Target: User
Added Effect: When battling with a wild Pokemon, the battle ends. In an artificial fight, the user switches out with another Pokemon. In both cases the user heals 1 HP
(Switcher Move)
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Mud Ball
Type: Ground
Power: –
Category: Special
Accuracy: Dexterity + Channel
Damage Pool: Special +2
Target: Single Target
Added Effect: Never Fails. Reset all Increased of Reduced Attributes on the target.
(Ballistics Move)
Teach via TM B29
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M-Wall
Type: Grass
Power: –
Category: Support
Accuracy: Insight + Channel
Damage Pool: –
Added Effect: The user and All Allies will receive two less damage from Special attacks and cannot be inflicted with Burn. Lasts 5 rounds(or 8 rounds if the user is holding Light Clay). This effect overlaps rather than stacks with Light Screen, Aurora Veil, and W-Wall
(Screen Move, -2 Damage)
Pokemon:
#0002 Ivysaur (Ace)
#0003 Venusaur (Ace)
#0047 Parasect (Ace)
Teach via TM B02
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Nail Down
Type: Ghost
Power: –
Category: Support
Accuracy: Will + Brawl
Damage Pool: –
Target: Single Target
Added Effect: The User deals damage to itself equal to half of its total HP rounded down. The target takes damage equal to one fourth of its total HP rounded down at the end of each round until it leaves the battlefield or faints.
Teach via TM B13
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Overpower
Type: Fighting
Power: –
Category: Physical
Accuracy: Will + Brawl
Damage Pool: –
Target: Single Target
Added Effect: If the user is has only 1 HP remaining, its Deals Damage equal to the Target’s Remaining HP plus 1 Lethal Damage. The user then has their Will reduced to 0
Pokemon:
#0297 Hariyama (Ace)
Teach via TM B27
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Paralyzing Scissors
Type: Normal
Power: 3
Category: Physical
Accuracy: Strength + Brawl
Damage Pool: Strength +3
Target: Single Target
Added Effect: Roll 3 Chance Die to Paralyze the target.
(Slashing Move)
Teach via TM B04
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Resonance
Type: Psychic
Power: –
Category: Support
Accuracy: Will + Channel
Damage Pool: –
Target: Single Target
Added Effect: The user’s Strength and Special changes to match that of the target.
Teach via TM B23
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Rock Head
Type: Rock
Power: 3
Category: Physical
Accuracy: Dexterity + Brawl
Damage Pool: Strength + 3
Target: Single Target
Added Effect: Roll 3 Chance Dice to Flinch the foe.
Pokemon:
#0056 Mankey (Ace)
#0057 Primeape (Ace)
#0111 Rhyhorn (Ace)
#0112 Rhydon (Ace)
#0464 Rhyperior (Ace)
#0979 Annihilape (Ace)
Teach via TM B11
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Rock Slash
Type: Rock
Power: 6
Category: Physical
Accuracy: Dexterity + Brawl
Damage Pool: Strength + 6
Target: Single Target
Added Effect: none
(Slashing Move, Accuracy -3)
Teach via TM B18
——————————————————
Rose Scent
Type: Grass
Power: –
Category: Support
Accuracy: Beauty + Nature
Damage Pool: –
Target: All Foes in Range
Added Effect: The effect of this move is based on the Type of the user. Dual-Typed Pokémon use both effects:
-Bug and Grass: Those Affected cannot Evade moves performed by the User
-Poison: Badly Poisons
-Fairy and Psychic: Lowers Special Defense by 2
-Other Types: Confuses
(Special Defense -2)
Pokemon:
#0315 Roselia (Ace)
#0407 Roserade (Ace)
Teach via TM B32
——————————————————
Seduce
Type: Ice
Power –
Category: Special
Accuracy: Beauty + Allure
Damage Pool: –
Target: Single Target
Added Effect: If the target foe is asleep while the Hail or Snow weather effects or the Ice Terrain effect are active, deal damage equal to the Target’s Remaining HP plus 1 Lethal Damage.
Pokemon:
#0124 Jynx (Ace)
#0478 Froslass (Ace)
——————————————————
Shadow Cloak
Type: Ghost
Power: –
Category: Support
Accuracy: Dexterity + Stealth
Damage Pool: –
Target: User
Added Effect: The User can now make up to 5 Evasions per round and adds 2 Bonus Die to their Evasion checks.
While under the effects of Minimize, the following moves have no accuracy penalties, the “Never Fails” property, and add 2 Bonus Die to their Damage Pools when targeting a Shadow Cloaked Pokemon:
-Aurora Beam
-Chloroblast
-Dazzling Gleam
-Flash Cannon
-Glitzy Glow
-Light of Ruin
-Lumina Crash
-Luster Purge
-Mirror Shot
-Mist Ball
-Power Gem
-Prismatic Laser
-Signal Beam
-Solar Blade
-Solar Beam
-Steel Beam
(Shield Move, Priority +4)
Pokemon:
#0291 Ninjask (Ace)
Teach via TM B33
——————————————————
Shuriken
Type: Steel
Power: –
Category: Physical
Accuracy: Dexterity + Brawl
Damage Pool: Strength + 1
Target: Single Target
Added Effect: Successive Actions.
(Priority +1)
Pokemon:
#0291 Ninjask (Amateur)
Teach via TM B26
——————————————————
Sprinkler
Type: Water
Power: 3
Category: Physical
Accuracy: Dexterity + Brawl
Damage Pool: Strength + 3
Target: Single Target
Added Effect: After Damage is Dealt, remove the effects of terrain conditions from the field.
Teach via TM B38
——————————————————
Squid Ink
Type: Water
Power: –
Category: Support
Accuracy: Dexterity + Channel
Damage Pool: –
Target: Single Target
Added Effect: The target gets 2 successes reduced from its next Accuracy Roll. Cannot be used again for 1 Round.
Teach via TM B06
——————————————————
Stalker
Type: Psychic
Power: –
Category: Support
Accuracy: Insight + Intimidate
Damage Pool: –
Target: Single Target
Added Effect: Blocks. Confuses the target.
Pokemon:
#0041 Zubat (Ace)
#0042 Golbat (Ace)
#0096 Drowzee (Ace)
#0097 Hypno (Ace)
#0163 Hoothoot (Ace)
#0164 Noctowl (Ace)
#0169 Crobat (Ace)
#0177 Natu (Ace)
#0178 Xatu (Ace)
#0198 Murkrow (Ace)
#0430 Honchkrow (Ace)
——————————————————
Star Freeze
Type: Psychic
Power: 4
Category: Special
Accuracy: Dexterity + Channel
Damage Pool: Special +4
Target: All Foes in Range
Added Effect: Roll 3 Chance Dice to Flinch those affected.
Pokemon:
-Starmie (Ace)
Teach via TM B07
——————————————————
Strong Arm
Type: Steel
Power: 2
Category: Physical
Accuracy: Strength + Brawl
Damage Pool: Strength +2
Target: Single Target
Added Effect: Roll 2 Chance Die to Increase the User’s Strength.
Outside of battle, using this move allows the Pokemon to lift double the normal weight it should be able to.
(Strength + 1)
Teach via TM B16
——————————————————
Synchro
Type: Psychic
Power: *
Category: Special
Accuracy: Will + Channel
Damage Pool: –
Target: Single Target
Added Effect: Roll Damage equal to the Difference between user’s Full HP and its Current HP (up to 10). User cannot reduce the target’s HP to lower than its own remaining HP. Ignore foe’s Defenses.
Pokemon:
#0064 Kadabra (Ace)
#0065 Alakazam (Ace)
#0120 Staryu (Ace)
#0121 Starmie (Ace)
#0177 Natu (Ace)
#0178 Xatu (Ace)
——————————————————
Syrup
Type: Grass
Power: –
Category: Support
Accuracy: Special + Channel
Damage Pool: –
Target: Single Target
Added Effect: Lower the Target’s Dexterity
(Dexterity -2)
Pokemon:
#0283 Surskit (Amateur)
Teach via TM B36
——————————————————
Tantrum
Type: Normal
Power: –
Category: Support
Accuracy: Cute + Perform
Damage Pool: –
Target: All Foes in Range
Added Effect: Reduces the targets’ Strength
(Sound Move, Strength -2)
——————————————————
Tempt
Type: Normal
Power: –
Category: Support
Accuracy: Clever + Allure
Damage Pool: –
Target: Single Target
Added Effect: Affected foe cannot Evade Moves performed by the user. Until the End of the Round, all of the foe’s Moves will target the user.
(Priority +5)
Pokemon:
#0102 Exeggcute (Ace)
#0103 Exeggutor (Ace)
#0103 Alolan Exeggutor (Ace)
——————————————————
Thunderstorm
Type: Electric
Power: –
Category: Support
Accuracy: Special + Nature
Damage Pool: –
Target: Field
Added Effect: Thunderstorm Weather is activated for the next 5 rounds(or 8 rounds if the user is holding a Charged Rock)
(Field Effect, Weather)
Teach via TM B34
——————————————————
Uproot
Type: Ground
Power: 2
Category: Physical
Accuracy: Strength + Brawl
Damage Pool: Strength + 2
Target: Single Target
Added Effect: May be used to remove trees and clear paths
Teach via TM B14
——————————————————
Volcanic Cannon
Type: Fire
Power: –
Category: Special
Accuracy: Special + Channel
Damage Pool: 5
Target: Single Target
Added Effect: Charge Move. If the Volcanic Ash Weather Effect is on the battlefield, you may skip this move’s Charge Action. If the Rain, Hail or Snow Weather Effects are on the battlefield reduce this move’s power to 3
(Charge Move, Ballistics Move)
Pokemon:
#0323 Camerupt (Ace)
Teach via TM B35
——————————————————
Volcanic Plume
Type: Fire
Power: –
Category: Support
Accuracy: Special + Nature
Damage Pool: –
Target: Field
Added Effect: Volcanic Ash Weather is activated for the next 5 rounds(or 8 rounds if the user is holding an Ashen Rock)
(Field Effect, Weather)
Pokemon:
#0323 Camerupt (Amateur)
Teach via TM B28
——————————————————
Wind Ride
Type: Flying
Power: 2
Category: Physical
Accuracy: Dexterity + Channel
Damage Pool: Strength + 2
Target: Single Target
Added Effect: High Critical
(Wind Move, High Critical)
Teach via TM B15
——————————————————
Water Guard
Type: Water
Power –
Category: Support
Accuracy: Insight + Channel
Damage Pool: –
Target: User or One Ally, See Text
Added Effect: Priority. Priority Shield. Reduce the Damage Pool of all moves targeting the User or a single Ally for the next round by 3 Dice. If there is an Aqua Terrain condition on the battlefield, this move protects both the User and one Ally.
(Shield Move, Priority +4)
Teach via TM B21
——————————————————
W-Wall
Type: Water
Power: –
Category: Support
Accuracy: Insight + Channel
Damage Pool: –
Added Effect: The User and their Allies will receive one less damage from both Physical and Special attacks and cannot be inflicted with Paralysis. Lasts 5 rounds(or 8 rounds if the user is holding Light Clay). This effect overlaps rather than stacks with Reflect, Light Screen, Aurora Veil, F-Wall, and M-Wall
(Screen Move, -1 Damage)
Pokemon:
#0008 Wartortle (Ace)
#0009 Blastoise (Ace)
#0055 Golduck (Ace)
#0119 Seaking (Ace)
Teach via TM B03
——————————————————