Shiny Charm (Price Unknown)
-When on one’s person, add 2 bonus die to Seal Checks vs Shiny Pokemon. Stacks with Catching Charm
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Oval Charm (Price Unknown)
-When on one’s person, it increases the chances of one of their Pokemon laying an Egg at the daycare. It is up to Storyteller discretion how this impacts the owner.
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Catching Charm (Price Unknown)
-When on one’s person, add 2 bonus die to Seal Checks vs wild Pokemon. Stacks with Shiny Charm
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Exp. Charm (Price Unknown)
-When on one’s person, add 2 bonus die to Training checks involving Ranking Up a Pokemon
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Mark Charm (Price Unknown)
-when on one’s person, wild Pokemon are more likely to have an item on them. It is up to Storyteller discretion how this impacts the owner.
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Survival Charm R (3000)
-A red charm that, when on one’s person, takes one damage in place of its owner before breaking. Can stack with Survival Charms of other types. You can only have one of each type at a time.
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Survival Charm B (8000)
-A blue charm that, when on one’s person, takes one damage in place of its owner before breaking. Can stack with Survival Charms of other types. You can only have one of each type at a time.
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Survival Charm P (15000)
-A pink charm that, when on one’s person, takes one damage in place of its owner before breaking. Can stack with Survival Charms of other types. You can only have one of each type at a time.
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Survival Charm T (25000)
-A teal charm that, when on one’s person, takes one damage in place of its owner before breaking. Can stack with Survival Charms of other types. You can only have one of each type at a time.
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Survival Charm Y (40000)
-A yellow charm that, when on one’s person, takes one damage in place of its owner before breaking. Can stack with Survival Charms of other types. You can only have one of each type at a time.
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Warding Charm R (300)
-A red charm that, when on one’s person, prevents a status effect from being inflicted its owner before breaking. You can only have one Warding Charm of each type at a time.
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Warding Charm B (600)
-A blue charm that, when on one’s person, prevents a status effect from being inflicted its owner before breaking. You can only have one Warding Charm of each type at a time.
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Warding Charm P (700)
-A pink charm that, when on one’s person, prevents a status effect from being inflicted its owner before breaking. You can only have one Warding Charm of each type at a time.
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Warding Charm T (800)
-A teal charm that, when on one’s person, prevents a status effect from being inflicted its owner before breaking. You can only have one Warding Charm of each type at a time.
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Warding Charm Y (900)
-A yellow charm that, when on one’s person, prevents a status effect from being inflicted its owner before breaking. You can only have one Warding Charm of each type at a time.
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Tempting Charm R (1000)
-A red charm that, when on one’s person, prevents a Pokeball from breaking if it fails to capture a Pokemon, breaking in the Pokeball’s place. You cannot retrieve the Pokeball until the end of the scene. You can only have one Tempting Charm of each type at a time.
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Tempting Charm B (1500)
-A blue charm that, when on one’s person, prevents a Pokeball from breaking if it fails to capture a Pokemon, breaking in the Pokeball’s place. You cannot retrieve the Pokeball until the end of the scene. You can only have one Tempting Charm of each type at a time.
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Tempting Charm P (2000)
-A pink charm that, when on one’s person, prevents a Pokeball from breaking if it fails to capture a Pokemon, breaking in the Pokeball’s place. You cannot retrieve the Pokeball until the end of the scene. You can only have one Tempting Charm of each type at a time.
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Tempting Charm T (2500)
-A teal charm that, when on one’s person, prevents a Pokeball from breaking if it fails to capture a Pokemon, breaking in the Pokeball’s place. You cannot retrieve the Pokeball until the end of the scene. You can only have one Tempting Charm of each type at a time.
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Tempting Charm Y (3000)
-A yellow charm that, when on one’s person, prevents a Pokeball from breaking if it fails to capture a Pokemon, breaking in the Pokeball’s place. You cannot retrieve the Pokeball until the end of the scene. You can only have one Tempting Charm of each type at a time.
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Glimmering Charm (Price Unknown)
-When on one’s person, the owner is more likely to find Tera Shards. It is up to Storyteller discretion how this impacts the owner.