Ability Shield (20000):
-The hold cannot have their ability changed, swapped, or suppressed by any effect, even ones directly caused by the holder. It also protects the holder from effects that ignore abilities.
——————————————————
Absorb Bulb (5000):
-If the holder is hit with a Water-type move, increase its Special by 1(Consumable)
——————————————————
Adrenaline Orb (5000):
-If the holder gets intimidated, its Dexterity increases by 1(Consumable)
——————————————————
Air Balloon (15000):
-A Pokemon holding this item is immune to Ground Moves and the effects of Spikes, Toxic Spikes, and Sticky web until they are successfully dealt damage, which causes the Balloon to pop(Consumable)
——————————————————
Amulet Coin (11000):
-Doubles prize money received from battles
——————————————————
Assault Vest (50000):
-Increase Special Defense by 2, but the Pokemon cannot use any Support Moves
——————————————————
Berserk Gene (15000):
-Increase Strength by 2, but the holder is Confused until the end of the scene or until they switch out(Consumable)
——————————————————
Big Root (50000):
-Increase the healing of Draining Moves and Strength Sap, Ingrain, and Aqua Ring by 1 HP
Moves with the Draining Icon:
-Absorb
-Bitter Blade
-Bouncy Bubble
-Drain Punch
-Draining Kiss
-Dream Eater
-Giga Drain
-Horn Leech
-Leech Life
-Leech Seed
-Matcha Gotcha
-Mega Drain
-Oblivion Wing
-Parabolic Charge
——————————————————
Binding Band (50000):
-Add 1 Extra Die to the damage of Binding Moves
Moves with the Binding Icon:
-Bind
-Clamp
-Fire Spin
-G-Max Centiferno
-G-Max Sandblast
-Infestation
-Magma Storm
-Sand Tomb
-Snap Trap
-Thunder Cage
-Whirlpool
-Wrap
——————————————————
Black Belt (6000):
-Add 1 Extra Die to the damage of Fighting-type moves
——————————————————
Black Glasses (6000):
-Add 1 Extra Die to the damage of Dark-type moves
——————————————————
Black Sludge (50000):
-Works like Leftovers when used by a Pokemon with the Poison type, but deals 1 damage to the holder if they lack it.
——————————————————
Blue Scarf (20000):
-Increase Beauty by 1 as long as this item is held
——————————————————
Blunder Policy (30000):
-When the Pokemon holding this fails an Accuracy Check, increase their Dexterity by 1(Consumable)
——————————————————
Bright Powder (11000):
-Any moves targeting this Pokemon have their Accuracy lowered by 1 Die
——————————————————
Bug Gem (15000):
-Adds 2 Bonus Dice to the Damage Pool of the first damaging Bug-type Move its holder uses in a scene(Consumable)
——————————————————
Cell Battery (5000):
-If the holder is hit with an Electric-type move, increase its Strength by 1(Consumable)
——————————————————
Charcoal (6000):
-Add 1 Extra Die to the damage of Fire-type moves
——————————————————
Choice Band (100000):
-At the start of the fight, choose a Move. Increase 2 point to the holder’s Strength. It can only perform the chosen move but it may Evade every round. This effect resets if the Pokemon is recalled from battle.
——————————————————
Choice Scarf (100000):
-At the start of the fight, choose a Move. Increase 2 point to the holder’s Dexterity. It can only perform the chosen move but it may Evade every round. This effect resets if the Pokemon is recalled from battle.
——————————————————
Choice Specs (100000):
-At the start of the fight, choose a Move. Increase 2 point to the holder’s Special. It can only perform the chosen move but it may Evade every round. This effect resets if the Pokemon is recalled from battle.
——————————————————
Clear Amulet (30000):
-The holder cannot have their attributes lowered by the moves and abilities of other users. This does not block the effects of the moves Haze and Clear Smog, however.
——————————————————
Cleanse Tag (5000):
-Wild Pokemon are less likely to appear before the holder
——————————————————
Covert Cloak (10000):
-The holder ignores any non damage-related effects applied to the holder by damaging moves.
——————————————————
Damp Rock (8000):
-Increase the duration of Rain caused by the user’s Rain Dance/Max Geyser/Drizzle from 5 turns to 8
——————————————————
Dark Gem (15000):
-Adds 2 Bonus Dice to the Damage Pool of the first damaging Dark-type Move its holder uses in a scene(Consumable)
——————————————————
Deep Sea Scale (6000):
-If held by a Clamperl, increase their Special Defense by 2
-Evolve Clamperl into Gorebyss when traded
——————————————————
Deep Sea Tooth (6000):
-If held by a Clamperl, increase their Special by 2
-Evolve Clamperl into Huntail when traded
——————————————————
Destiny Knot (20000):
-If the holder becomes infatuated, the Pokemon that the holder is in love with becomes infatuated as well
——————————————————
Dragon Fang (6000):
-Add 1 Extra Die to the damage of Dragon-type moves
——————————————————
Dragon Gem (15000):
-Adds 2 Bonus Dice to the Damage Pool of the first damaging Dragon-type Move its holder uses in a scene(Consumable)
——————————————————
Eject Button (30000):
-If the holder is hit by a damaging move and does not faint, it immediately switches out to another Pokemon of its trainer’s choice(Consumable)
——————————————————
Eject Pack (30000):
-If the holder has any of its stats lowered, it immediately switches out to another Pokemon of its trainer’s choice(Consumable)
——————————————————
Electric Gem (15000):
-Adds 2 Bonus Dice to the Damage Pool of the first damaging Electric-type Move its holder uses in a scene(Consumable)
——————————————————
Electric Seed (20000):
-If the holder in on a battlefield under the effects of Electric Terrain, increase its Defense by 1(Consumable)
——————————————————
Everstone (3000):
-Pokemon hold this cannot evolve even if they meet the conditions
-If a Pokemon holding this has a regional form or is a regional form themselves when breeding in a region that would normally produce an egg of a form different from the parent, it instead retains its parents form.
——————————————————
Eviolite(50000)
-If the holder is of a Pokemon species that can evolve, increase their Defense and Special Defense by 1
——————————————————
Expert Belt (30000):
-Super-effective moves deal 1 Extra Die of damage
——————————————————
Exp. Share (50000):
-The holder is granted a victory for the purpose of counting towards evolution when a foe is defeated as long as it was on the battlefield for a single round and did not faint, no matter how little it contributed.
——————————————————
Fairy Feather (6000):
-Add 1 Extra Die to the damage of Fairy-type moves
——————————————————
Fairy Gem (15000):
-Adds 2 Bonus Dice to the Damage Pool of the first damaging Fairy-type Move its holder uses in a scene(Consumable)
——————————————————
Fighting Gem (15000):
-Adds 2 Bonus Dice to the Damage Pool of the first damaging Fighting-type Move its holder uses in a scene(Consumable)
——————————————————
Fire Gem (15000):
-Adds 2 Bonus Dice to the Damage Pool of the first damaging Fire-type Move its holder uses in a scene(Consumable)
——————————————————
Flame Orb (15000):
-At the end of the first round, the holder of this item becomes Burned
——————————————————
Float Stone (10000):
-Halve the holder’s weight. This effect stacks with Autotomize but cannot reduce the Pokemon’s weight to below 0.1 kg. Heavy Ball is unaffected by the weight changes caused by this item.
——————————————————
Flying Gem (15000):
-Adds 2 Bonus Dice to the Damage Pool of the first damaging Flying-type Move its holder uses in a scene(Consumable)
——————————————————
Focus Band (10000):
-If a Pokemon would be reduced to 0 Hit Points, roll 2 chance die. If you get two successes, it endures the hit and remains at 1 HP. For moves that have successive actions, the chance die must be rolled separately for each successful hit.
——————————————————
Focus Sash (50000):
-If a Pokemon would be reduced from full health to 0 Hit points in a single damage roll, it endures the hit and remains at 1 HP(Consumable)
——————————————————
Full Incense (5000):
-The holder goes last in the initiative order
-If held by a Snorlax, any Eggs that would’ve normally produced Snorlax via breeding instead hatch into Munchlax
——————————————————
Ghost Gem (15000):
-Adds 2 Bonus Dice to the Damage Pool of the first damaging Ghost-type Move its holder uses in a scene(Consumable)
——————————————————
Grass Gem (15000):
-Adds 2 Bonus Dice to the Damage Pool of the first damaging Grass-type Move its holder uses in a scene(Consumable)
——————————————————
Grassy Seed (20000):
-If the holder in on a battlefield under the effects of Grassy Terrain, increase its Defense by 1(Consumable)
——————————————————
Green Scarf (20000):
-Increase Cleverness by 1 as long as this item is held
——————————————————
Grip Claw (50000):
-Add 2 turns to the duration of Binding Moves
Moves with the Binding Icon:
-Bind
-Clamp
-Fire Spin
-G-Max Centiferno
-G-Max Sandblast
-Infestation
-Magma Storm
-Sand Tomb
-Snap Trap
-Thunder Cage
-Whirlpool
-Wrap
——————————————————
Ground Gem (15000):
-Adds 2 Bonus Dice to the Damage Pool of the first damaging Ground-type Move its holder uses in a scene(Consumable)
——————————————————
Hard Stone (6000):
-Add 1 Extra Die to the damage of Rock-type moves
——————————————————
Heat Rock (8000):
-Increase the duration of Sun caused by the user’s Sunny Day/Max Flare/Drought/Orichalcum Pulse from 5 turns to 8
——————————————————
Heavy-Duty Boots (20000):
-The holder is immune to the effects of all entry hazards
——————————————————
Ice Gem (15000):
-Adds 2 Bonus Dice to the Damage Pool of the first damaging Ice-type Move its holder uses in a scene(Consumable)
——————————————————
Ice Rock (8000):
-Increase the duration of Hail caused by the user’s Hail/Max Hailstorm or Snow caused by the user’s Snowscape/Snow Warning from 5 turns to 8
——————————————————
Iron Ball (20000):
-Decrease the holder’s Initiative by 2 and they become grounded, making them lose any immunities they might have from the Flying Type, Levitate Ability or the moves Telekinesis and Magnet Rise
——————————————————
King’s Rock (6000):
-Add one Chance Dice to flinch on all attacks
-Evolves Poliwhirl into Politoed when traded
-Evolves Slowpoke into Slowking when traded
——————————————————
Lagging Tail (5000):
-The holder goes last in the initiative order
——————————————————
Lax Incense (11000):
-Any moves targeting this Pokemon have their Accuracy lowered by 1 Die
-If held by a Wobbuffet, any Eggs that would’ve normally produced Wobbufett via breeding instead hatch into Wynaut
——————————————————
Leek (1000):
-If held by a Farfetch’d, Galarian Farfetch’d or Sirfetch’d, all of their moves have the “High Critical” effect
——————————————————
Leftovers (100000):
-If the holder is not at full health at the end of a round, it heals 1 hit point. No more than 3 HP can be healed this way per scene.
——————————————————
Life Orb (50000):
-Add 1 Extra Damage Die and the Recoil effect to all Damaging Moves
-Ignore the Recoil effect if the move was boosted in power by the Sheer Force Ability or if the hold of this item has the Magic Guard ability
——————————————————
Light Ball (1000):
-If held by a Pikachu, increase their Strength and Special by 2
——————————————————
Light Clay (20000):
-Increase the duration of user’s Reflect, Light Screen, and Aurora Veil from 5 turns to 8
——————————————————
Loaded Dice (100000):
-The holder only has to make one accuracy check to hit with all moves with the double action or succesive actions property. If the number of die rolled for accuracy is less than the maximum possible number of hits, go with that number for how many attacks land instead.
——————————————————
Luck Incense (11000):
-Doubles prize money received from battles
-If held by a Chansey or Blissey, any Eggs that would’ve normally produced Chansey via breeding instead hatch into Happiny
——————————————————
Lucky Egg (50000)
-When a Pokemon holding this item defeats a foe, it will count as two victories for the purpose of evolution
——————————————————
Lucky Punch (1000):
-If held by a Chansey, all of their moves have the “High Critical” effect
——————————————————
Luminous Moss (5000):
-If the holder is hit with a Water-type move, increase its Special Defense by 1(Consumable)
——————————————————
Macho Brace (30000):
-Add 1 Extra Die to all training rolls for the holder
——————————————————
Magnet (6000):
-Add 1 Extra Die to the damage of Electric-type moves
——————————————————
Mental Herb (10000):
-Removes the effects of moves Attract, Taunt, Encore, Torment, Heal Block, G-Max Cuddle, and G-Max Meltdown and the abilities Cute Charm and Cursed Body(Consumable)
——————————————————
Metal Coat (6000):
-Add 1 Extra Die to the damage of Steel-type moves
-Evolve Onix into Steelix when traded
-Evolve Scyther into Scizor when traded
——————————————————
Metal Powder (1000):
-If held by a Ditto, increase their Defense by 2
——————————————————
Metronome (15000):
-Every two consecutive rounds you use the same damaging move, add 1 Extra die to its damage pool, to a maximum of 3. This effects ends if another move is used.
——————————————————
Miracle Seed (6000):
-Add 1 Extra Die to the damage of Grass-type moves
——————————————————
Mirror Herb (10000):
-If an opponent receives an increase to one of its attributes, the holder gets the same increase(Consumable)
-If an ally knows a move listed under the holder’s Egg Moves, a successful retraining while spending time with that ally will allow the holder to learn that move in the place of another move they currently have.
——————————————————
Misty Seed (20000):
-If the holder in on a battlefield under the effects of Misty Terrain, increase its Special Defense by 1(Consumable)
——————————————————
Muscle Band (30000):
-Add 1 Extra Die to the damage of Physical moves
——————————————————
Mystic Water (6000):
-Add 1 Extra Die to the damage of Water-type moves
——————————————————
Never-Melt Ice (6000):
-Add 1 Extra Die to the damage of Ice-type moves
——————————————————
Normal Gem (15000):
-Adds 2 Bonus Dice to the Damage Pool of the first damaging Normal-type Move its holder uses in a scene(Consumable)
——————————————————
Odd Incense (6000):
-Add 1 Extra Die to the damage of Psychic-type moves
-If held by a Mr. Mime, Galarian Mr. Mime, or Mr. Rime, any Eggs that would’ve normally produced Mr. Mime or Galarian Mr. Mime via breeding instead hatch into Mime Jr.
——————————————————
Pink Bow (12000):
-Add 1 Extra Die to the damage of Normal-type moves and increase Allure by 2 as long as this item is held
——————————————————
Pink Scarf (20000):
-Increase Cuteness by 1 as long as this item is held
——————————————————
Poison Barb (6000):
-Add 1 Extra Die to the damage of Poison-type moves
——————————————————
Poison Gem (15000):
-Adds 2 Bonus Dice to the Damage Pool of the first damaging Poison-type Move its holder uses in a scene(Consumable)
——————————————————
Polka Dot Bow (18000):
-Add 2 Extra Dice to the damage of Normal-type moves and increase Allure by 1 as long as this item is held
——————————————————
Power Anklet (10000):
-Add 1 Extra Die to all training rolls for the holder involving redistributing points into Dexterity/Cuteness/Evade
——————————————————
Power Band (10000):
-Add 1 Extra Die to all training rolls for the holder involving redistributing points into Insight/Cleverness or Changing out Moves
——————————————————
Power Belt (10000):
-Add 1 Extra Die to all training rolls for the holder involving redistributing points into Vitality/Toughness/Clash
——————————————————
Power Bracer (10000):
-Add 1 Extra Die to all training rolls for the holder involving redistributing points into Strength/Coolness/Brawl
——————————————————
Power Herb (30000):
-If the holder uses a charging move, ignore the charge turn(Consumable)
Moves Affected by Power Herb:
-Bounce
-Dig
-Dive
-Electro Shot
-Fly
-Freeze Shock
-Geomancy
-Ice Burn
-Meteor Beam
-Phantom Force
-Razor Wind
-Shadow Force
-Skull Bash
-Sky Attack
-Solar Beam
-Solar Blade
——————————————————
Power Lens (10000):
-Add 1 Extra Die to all training rolls for the holder involving redistributing points into Special/Beauty/Channel
——————————————————
Power Weight (10000):
-Add 1 Extra Die to all training rolls for the holder involving redistributing points into any Survival or Social skills.
——————————————————
Protective Pads (15000):
-The holder is immune to effects caused by it using moves that make contact with the opponent.
——————————————————
Psychic Gem (15000):
-Adds 2 Bonus Dice to the Damage Pool of the first damaging Psychic-type Move its holder uses in a scene(Consumable)
——————————————————
Psychic Seed (20000):
-If the holder in on a battlefield under the effects of Psychic Terrain, increase its Special Defense by 1(Consumable)
——————————————————
Punching Glove (15000):
-The holder add 1 Extra Die to the damage of Punching moves it uses. This effect stacks with the Iron Fist Ability. Additionally, Punching moves the holder uses do not cause the holder to activate moves or abilities the opponent has that trigger on making physical contact.
Moves with the Punching Icon:
-Bullet Punch
-Comet Punch
-Dizzy Punch
-Double Iron Bash
-Drain Punch
-Dynamic Punch
-Fire Punch
-Focus Punch
-Hammer Arm
-Headlong Rush
-Ice Hammer
-Ice Punch
-Jet Punch
-Mach Punch
-Meteor Mash
-Mega Punch
-Plasma Fists
-Power-Up Punch
-Rage Fist
-Shadow Punch
-Sky Uppercut
-Surging Strikes
-Thunder Punch
-Wicked Blow
——————————————————
Pure Incense (5000):
-Wild Pokemon are less likely to appear before the holder
-If held by a Chimecho, any Eggs that would’ve normally produced Chimecho via breeding instead hatch into Chingling
——————————————————
Quick Claw (8000):
-A Pokemon holding this gets +2 to Initiative Checks
——————————————————
Quick Powder (1000):
-If held by a Ditto, increase their Dexterity by 2
——————————————————
Razor Claw (6000):
-Moves used have “High Critical”
-Evolve Sneasel into Weavile after a battle at Night
-Evolve Hisuian Sneasel into Sneasler after a battle during the Day
——————————————————
Razor Fang (6000):
-Add one Chance Dice to flinch on all attacks
-Evolve Gligar into Gliscor after a battle at Night
——————————————————
Red Card (30000):
-If the holder is hit by a damaging move and does not faint, the opposing Pokemon is forced to switch out for another Pokemon belonging to its trainer. If used against a wild Pokemon, it will flee.
——————————————————
Red Scarf (20000):
-Increase Coolness by 1 as long as this item is held
——————————————————
Ring Target (10000):
-The holder loses all type-based immunities. If the holder is a Ground Type, they additionally can get effected by Thunder Wave
——————————————————
Rock Gem (15000):
-Adds 2 Bonus Dice to the Damage Pool of the first damaging Rock-type Move its holder uses in a scene(Consumable)
——————————————————
Rock Incense (6000):
-Add 1 Extra Die to the damage of Rock-type moves
-If held by a Sudowoodo, any Eggs that would’ve normally produced Sudowoodo via breeding instead hatch into Bonsly
——————————————————
Rocky Helmet (50000):
-Roll 1 Damage Die for any foe that successfully hits you with a Contact Move
——————————————————
Rose Incense (6000):
-Add 1 Extra Die to the damage of Grass-type moves
-If held by a Roselia or Roserade, any Eggs that would’ve normally produced Roselia via breeding instead hatch into Budew
——————————————————
Room Servive (20000):
-When the battlfield is affected by Trickroom, lower the holder’s Initiative by 1 for the purpose of calculating when it can move in the inverted initiative. This penalty remains until the end of the scene or the Pokemon switches out, even if the effects of Trick Room ended(Consumable)
——————————————————
Safety Goggles (20000):
-The holder is immune to the damaging effects of the Sandstorm and Hail Weathers and cannot be affected by Powder Moves or the Effect Spore Ability.
Moves with the Powder Icon:
-Cotton Spore
-Magic Powder
-Poison Powder
-Powder
-Rage Powder
-Sleep Powder
-Spore
-Stun Spore
——————————————————
Sea Incense (6000):
-Add 1 Extra Die to the damage of Water-type moves
-If held by a Marill or Azumarill, any Eggs that would’ve normally produced Marill via breeding instead hatch into Azurill
——————————————————
Scope Lens (50000):
-All of the holder’s moves have the “High Critical” effect
——————————————————
Sharp Beak (6000):
-Add 1 Extra Die to the damage of Flying-type moves
——————————————————
Shed Shell (20000):
-The holder can escape from battle regardless of the use of trapping moves or the effects of abilities that would prevent it from leaving the battlefield
——————————————————
Shell Bell (50000):
-Treat all of the holder’s damaging moves as if they have draining property, but this does not count as having the draining property for abilities such as Liquid Ooze and Triage. Only 3 Hit Points can be healed this way per Scene.
——————————————————
Smoke Ball (15000)
-the holder can escape from any wild Pokemon safely
——————————————————
Silk Scarf (6000):
-Add 1 Extra Die to the damage of Normal-type moves
——————————————————
Silver Powder (6000):
-Add 1 Extra Die to the damage of Bug-type moves
——————————————————
Smooth Rock (8000):
-Increase the duration of Sandstorm caused by the user’s Sandstorm/Max Rockfall/Sand Stream/Sand Spit from 5 turns to 8
——————————————————
Snowball (5000):
-If the holder is hit with an Ice-type move, increase its Strength by 1(Consumable)
——————————————————
Soft Sand (6000):
-Add 1 Extra Die to the damage of Ground-type moves
——————————————————
Soothe Bell (5000):
-A Pokemon holding this gains happiness at an increased rate(At the Storyteller’s discretion)
-Add 1 Extra Die to the roll to retain loyalty when a Pokemon holding this evolves.
——————————————————
Spell Tag (6000):
-Add 1 Extra Die to the damage of Ghost-type moves
——————————————————
Steel Gem (15000):
-Adds 2 Bonus Dice to the Damage Pool of the first damaging Steel-type Move its holder uses in a scene(Consumable)
——————————————————
Sticky Barb (10000):
-The holder is dealt one damage at the end of each round. If a Pokemon not holding an item uses a contact move on the holder, the Stick Barb moves to that Pokemon
——————————————————
Terrain Extender (15000):
-Increase the duration of Electric Terrain caused by the user’s Electric Terrain/Max Lightning/Electric Surge/Hadron Engine from 5 turns to 8
-Increase the duration of Grassy Terrain caused by the user’s Grassy Terrain/Max Overgrowth/Grassy Surge/Seed Sower from 5 turns to 8
-Increase the duration of Misty Terrain caused by the user’s Misty Terrain/Max Starfall/Misty Surge from 5 turns to 8
-Increase the duration of Psychic Terrain caused by the user’s Psychic Terrain/Max Mindstorm/Psychic Surge from 5 turns to 8
——————————————————
Thick Club (1000):
-If held by a Cubone, Marowak, or Alolan Marowak, increase their Strength by 2
——————————————————
Throat Spray (20000):
-If the holder uses a sound move, increase their Special by 1(Consumable)
——————————————————
Toxic Orb (15000):
-At the end of the first round, the holder of this item becomes Toxic Poisoned
——————————————————
Twisted Spoon (6000):
-Add 1 Extra Die to the damage of Psychic-type moves
——————————————————
Utility Umbrella (15000):
-The holder is unaffected by any of the effects of Rain or Harsh Sunlight, regardless of if those effects would be harmful or beneficial to them.
——————————————————
Water Gem (15000):
-Adds 2 Bonus Dice to the Damage Pool of the first damaging Water-type Move its holder uses in a scene(Consumable)
——————————————————
Wave Incense (6000):
-Add 1 Extra Die to the damage of Water-type moves
-If held by a Mantine, any Eggs that would’ve normally produced Mantine via breeding instead hatch into Mantyke
——————————————————
Weakness Policy (50000):
-When the Pokemon holding this takes damage from a super-effective move, increase their Strength and Special by 1(Consumable)
——————————————————
White Herb (20000):
-If one or more of the holder’s stats are lowered to below their base value, they are reset immediately(Consumable)
——————————————————
Wide Lens (20000):
-A Pokemon holding this item gets +1 to all accuracy checks
——————————————————
Wise Glasses (30000):
-Add 1 Extra Die to the damage of Special moves
——————————————————
Yellow Scarf (20000):
-Increase Toughness by 1 as long as this item is held
——————————————————
Zoom Lens (30000):
-A Pokemon holding this item gets +2 to all accuracy checks of moves targeting a foe that moved before it in Initiative
——————————————————
Beta Hold Items
——————————————————
5 Yen Coin (12000):
-When held by a Pokemon, reduced all damage taken from Psychic-Type moves by 1
——————————————————
Ancient Power (12000):
-When held by a Pokemon, reduced all damage taken from Dragon-Type moves by 1
——————————————————
Aqua Horn (12000):
-When held by a Pokemon, reduced all damage taken from Water-Type moves by 1
——————————————————
Aqua Seed (20000):
-If the holder in on a battlefield under the effects of Aqua Terrain, increase its Special Defense by 1(Consumable)
——————————————————
Attack Needle (24000):
-Add 1 Extra Die to the damage of Bug-type Moves and when the holder uses the moves Fell Stinger, Pin Missile or Twineedle they have the “High Critical” effect.
——————————————————
Bat Wing (12000):
-When held by a Pokemon, reduced all damage taken from Dark-Type moves by 1
——————————————————
Big Leaf (30000):
-Add 1 Extra Die to the damage of Grass-type Moves and increase the holder’s Cuteness by 1
——————————————————
Black Feather (30000):
-Add 1 Extra Die to the damage of Flying-type Moves and increase the holder’s Beauty by 1
——————————————————
Burst Orb (45000):
-When held by a Pokemon, they cannot fall Asleep
——————————————————
Calm Fruit (45000):
-When held by a Pokemon, they cannot be Confused
——————————————————
Champion Belt (12000):
-When held by a Pokemon, reduced all damage taken from Fighting-Type moves by 1
——————————————————
Coin Incense (15000):
-Doubles prize money received from battles
-If Held by a Meowth, Alolan Meowth, Galarian Meowth, Persain, Alolan Persian, or Perrserker, any Eggs that would’ve normally produced Meowth, Alolan Meowth, or Galarian Meowth via breeding instead hatch into Kōnya.
——————————————————
Confuse Claw (50000):
-When the holder hits a foe with a contact move, Roll 3 Chance Dice to Confuse the foe
——————————————————
Counter Cuff (50000):
-When the holder with a Punching move or a Normal-Type or Fighting-Type contact move, Roll 2 Dice of damage against the attacker.
——————————————————
Crab Scissors (1000):
-If held by a Krabby or Kingler, all of their moves have the “High Critical” effect
——————————————————
Detect Orb (20000):
-When held by a Pokemon, add 1 success to their Evasion checks.
——————————————————
Digging Claw (100000):
-When held by a Pokemon that is capable of learning Dig, They can use the move at any time both inside and outside of combat. If they already know Dig, add 2 Extra Dice to its Damage Pool.
——————————————————
Earth (45000):
-When held by a Pokemon, they cannot be Paralyzed
——————————————————
Electric Pouch (12000):
-When held by a Pokemon, reduced all damage taken from Electric-Type moves by 1
——————————————————
Fire Claw (50000):
-When the holder hits a foe with a contact move, Roll 3 Chance Dice to Burn the foe
——————————————————
Fire Mane (12000):
-When held by a Pokemon, reduced all damage taken from Fire-Type moves by 1
——————————————————
Fire Tail (45000):
-When held by a Pokemon, they cannot be Frozen
——————————————————
Fire Wing (30000):
-When held by a Pokemon, increase their Special by 1
——————————————————
Flee Feather (20000):
-The holder can escape from battle regardless of the use of trapping moves or the effects of abilities that would prevent it from leaving the battlefield
——————————————————
Fossil Shard (12000):
-When held by a Pokemon, reduced all damage taken from Ground-Type moves by 1
——————————————————
Gross Garbage (12000):
-When held by a Pokemon, reduced all damage taken from Poison-Type moves by 1
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Guard Thread (12000):
-When held by a Pokemon, reduced all damage taken from Bug-Type moves by 1
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Hidden Needle (20000):
-A Pokemon holding this item gets +1 to all accuracy checks
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Hoof Incense (15000):
-Add one Chance Dice to flinch on all attacks
-If Held by a Ponyta, Galarian Ponyta, Rapidsh, or Galarian Rapidash, any Eggs that would’ve normally produced Ponyta or Galarian Ponyta via breeding instead hatch into Puchikōn.
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Ice Bikini (12000):
-When held by a Pokemon, reduced all damage taken from Ice-Type moves by 1
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Ice Fang (50000):
-When the holder hits a foe with a contact move, Roll 3 Chance Dice to give the foe Frostbite
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Ice Seed (20000):
-If the holder in on a battlefield under the effects of Ice Terrain, increase its Defense by 1(Consumable)
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Ice Wing (30000):
-When held by a Pokemon, increase their Special Defense by 1
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Invisible Wall (75000):
-When the holder is sent into battle, Reflect is automatically set up for 5 Turns
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Katana (10000)
-When held by a Ninabi, add 1 Extra Die to the damage of Slashing moves it uses. This effect stacks with the Sharpness Ability. Additionally, Slashing moves the Ninabi holding this item uses do not cause it to activate moves or abilities that the opponent has that trigger on making physical contact.
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Life Tag (120000):
-When held by a Pokemon that faints, they are restored to 1 HP at the end of the scene they fainted in.
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Long Tongue (60000):
-Add 1 Success to Pokeball Seal Checks made when the holder is the active Pokemon
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Long Vine (60000):
-Add 1 Success to Pokeball Seal Checks made when the holder is the active Pokemon
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Migraine Seed (30000):
-Add 1 Extra Die to the damage of Psychic-type Moves and increase the holder’s Cleverness by 1
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Mom’s Love (100000):
-A Pokemon holding this item recovers 1 HP and 1 Will Point every hour.
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Mushroom Incense (15000):
-Add 1 Extra Die to the damage of Bug-type moves
-If Held by a Paras or Parasect, any Eggs that would’ve normally produced Paras via breeding instead hatch into Para.
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Mystic Petal (12000):
-When held by a Pokemon, reduced all damage taken from Grass-Type moves by 1
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Mystic Shell (75000):
-When the holder is sent into battle, Light Screen is automatically set up for 5 Turns
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Nest Incense (15000):
-Add 1 Extra Die to the damage of Flying-type moves
-If Held by a Doduo or Dodrio, any Eggs that would’ve normally produced Doduo via breeding instead hatch into Hināzu.
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Odd Thread (20000):
-Any moves targeting this Pokemon lower their total number of successful Accuracy checks by 1
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Paw Incense (15000):
-Add 1 Extra Die to the damage of Fire-type moves
-If Held by a Growlithe, Hisuian Growlithe, Arcanine or Hisuian Arcanine, any Eggs that would’ve normally produced Growlithe or Hisuian Growlithe via breeding instead hatch into Pudi.
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Poison Fang (50000):
-When the holder hits a foe with a contact move, Roll 3 Chance Dice to Poison the foe
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Pretty Tail (45000):
-When held by a Pokemon, they cannot be Poisoned
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River Incense (15000):
-Add 1 Extra Die to the damage of Water-type moves
-If Held by a Goldeen or Seaking, any Eggs that would’ve normally produced Goldeen via breeding instead hatch into Gyopin.
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Shade Incense (15000):
-Add 1 Extra Die to the damage of Ghost-type moves
-If Held by a Girafarig, Farigiraf, or Kirinriki, any Eggs that would’ve normally produced Girafarig or Kirinriki via breeding instead hatch into Tsuinzu.
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Sharp Fang (30000):
-Add 1 Extra Die to the damage of Normal-type Moves and increase the holder’s Toughness by 1
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Sharp Horn (30000):
-When held by a Pokemon, increase their Strength by 1
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Sharp Scythe (12000):
-When held by a Pokemon, reduced all damage taken from Steel-Type moves by 1
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Sharp Stone (12000):
-When held by a Pokemon, reduced all damage taken from Rock-Type moves by 1
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Sludge Incense (15000):
-Add 1 Extra Die to the damage of Poison-type moves
-If Held by a Grimer, Alolan Grimer, Muk, or Alolan Muk, any Eggs that would’ve normally produced Grimer or Alolan Grimer via breeding instead hatch into Betobebī.
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Snake Skin (45000):
-When held by a Pokemon, they cannot be Poisoned
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Spike (30000):
-Add 1 Extra Die to the damage of Ghost-type Moves and increase the holder’s Coolness by 1
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Steel Shell (30000):
-When held by a Pokemon, increase their Defense by 1
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Strange Power (100000):
-When held by a Pokemon, they no not have any STAB, weaknesses, resistances, or immunities(Innate type immunities like Grass types being immune to Powder Moves are included). STAB, weaknesses, resistances, and immunities of a terastallized Pokemon’s Tera Type overrides the effects of this item(except the 1 damage granted when their Tera Type matches one of their base types) unless their Tera type is Stellar.
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Tail Incense (15000):
-Increase Allure by 2 as long as this item is held
-If Held by a Vulpix, Alolan Vulpix, Ninetales, or Alolan Ninetales, any Eggs that would’ve normally produced Vulpix or Alolan Vulpix via breeding instead hatch into Mikon.
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Talisman Tag (12000):
-When held by a Pokemon, reduced all damage taken from Ghost-Type moves by 1
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Thunder Fang (50000):
-When the holder hits a foe with a contact move, Roll 3 Chance Dice to Paralyze the foe
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Thunder Tail (45000):
-When held by a Pokemon, they cannot be Paralyzed
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Thunder Wing (30000):
-When held by a Pokemon, increase their Dexterity by 1
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Tickle Stick (12000):
-When held by a Pokemon, reduced all damage taken from Fairy-Type moves by 1
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Vine Incense (15000):
-Add 1 Extra Die to the damage of Grass-type moves
-If Held by a Tangela, Tangrowth, or Jaranra, any Eggs that would’ve normally produced Tangela via breeding instead hatch into Monja.
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Water Tail (45000):
-When held by a Pokemon, they cannot be Burned
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White Feather (12000):
-When held by a Pokemon, reduced all damage taken from Flying-Type moves by 1
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Wisdom Orb (30000):
-When held by a Pokemon, increase their Special Defense by 1
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Wobbly Balloon (12000):
-When held by a Pokemon, reduced all damage taken from Normal-Type moves by 1
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