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Anger Shell:
When this Pokemon is at or below half health, Increase 1 Point to Strength, Dexterity, and Special Attributes and Decrease 1 Point to Defense and Sp. Defense Attributes
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Armor Tail:
Foes cannot use Priority Moves against this Pokemon
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As One (Ice):
Treat this Pokemon as having both Unnerve and Chilling Neigh
Only Ice Rider Calyrex may have this ability. This ability cannot be copied or switched.
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As One (Shadow):
Treat this Pokemon as having both Unnerve and Grim Neigh
Only Shadow Rider Calyrex may have this ability. This ability cannot be copied or switched.
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Beads of Ruin:
As long as this Pokemon is on the field, all other Pokemon Decrease their Sp. Defense Attribute by 1 Point
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Chilling Neigh:
If a foe faints because of an attack dealt by this Pokemon, Increase 1 Point to its Strength Attribute. Up to 3 points can be increased this way.
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Commander:
If a Tastugiri with this Ability has a Dodozo as an Ally, it climbs inside its mouth cannot be harmed until the Dodozo faints. While inside the Dodozo, it cannot be replaced with another Pokemon on the field and Dodonzo Increases it’s Strength, Dexterity, Special, Defense, and Special Defense by 1 Point each.
Only Tatsugiri may have this ability. This ability cannot be copied or switched.
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Costar:
When this Pokemon enters the Battlefield, choose an Ally. Copy all Attribute Increases that Ally has.
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Cud Chew:
After this Pokemon consumes a Berry during battle, at the end of the next turn apply the effects of the berry a second time.
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Curious Medicine:
When this Pokemon enters the battlefield, Remove all Increased or Reduced Attributes and Traits on all Allies on the Battlefield
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Dragon’s Maw:
Increase 2 Dice to the Damage Pools of all Damaging Dragon-Type Moves this Pokemon uses.
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Earth Eater:
Whenever this Pokemon is hit by a Ground-Type Move, you many Heal 1 HP instead of receiving damage. Ground-type moves do not deal damage to this Pokemon.
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Electromorphosis:
When this Pokemon is hit with a damage Move, Add 2 Dice to the Damage Pool to the next Electric Damaging move it performs
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Embody Aspect:
Upon gaining this ability or switching into battle, increase one of Ogrepon’s attributes by 1 according to its form:
-Teal Mask: Dexterity
-Wellspring Mask: Special Defense
-Hearthflame Mask: Strength
-Cornerstone Mask: Defense
Only Terastallized Ogerpon may have this ability. This ability cannot be copied or switched.
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Good as Gold:
This Pokemon is immune to the effects of all Support Moves used by other Pokemon. This does not apply to Field Effects(such as Stealth Rock, Haze, Snowscape, Psychic Terrain, ect.)
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Grim Neigh:
If a foe faints because of an attack dealt by this Pokemon, Increase 1 Point to its Special Attribute. Up to 3 points can be increased this way.
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Guard Dog:
This Pokemon cannot be forced to Switch or run away due to the effects of a Move or Item. If this Pokemon gets Intimidated, Increase it’s Strength Attribute by 1 point instead of Decreasing it.
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Hadron Engine:
When this Pokemon comes out, it automatically starts the effects of the Move Electric Terrain. (In case of Stalemate the Pokemon with higher Will might keep the dominant Terrain). As long as the Electric Terrain condition is on the field, Increase this Pokemon’s Special Attribute by 1 Point.
This ability cannot be copied or switched.
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Hospitality:
When this Pokemon comes out, heal all allies of 1 HP.
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Lingering Aroma:
When this Pokemon hits of gets hit with a Non-Ranged Physical Attack, the foe’s ability is changed to Lingering Aroma.
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Mind’s Eye:
This Pokemon has the ability to hit Ghost-type Pokemon with Normal-type and Fighting-type moves, dealing Regular Damage. Apply the right resistances or weaknesses to the for if it has a secondary type. Addtionally, this Pokemon cannot have successes removed from its accuracy rolls by Moves, items, or Abilities.
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Mycelium Might:
This Pokemon always goes last in the initiative order when using a status move, but in return status moves can ignore abilities that would otherwise prevent them (Such as Big Pecks or Soundproof blocking Screech)
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Opportunist:
If a foe increases one or more Attributes, This Pokemon may increase those same Attributes by the same amount of Points.
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Orichalcum Pulse:
When this Pokemon comes out, it automatically starts the effects of the Move Sunny Day. (In case of stalemate the Pokemon with higher Will might keep the dominant weather). As long as Sunny Weather is on the field, Increase this Pokemon’s Strength Attribute by 1 Point
This ability cannot be copied or switched.
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Poison Puppeteer:
Pokemon poisoned directly by a Pokemon with this ability also become Confused.
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Protosynthesis:
If this Pokemon is holding a Booster Energy or if Sunny Weather is in effect, Increase 1 Point to its Attribute with the highest Limit.
This ability cannot be switched.
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Purifying Salt:
This Pokemon is immune to all Status Effects. If this Pokemon is hit by a Ghost-Type Attack, Reduce the damage dealt by 2.
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Quark Drive:
If this Pokemon is holding a Booster Energy or if there is an Electric Terrain condition on the field, Increase 1 Point to its Attribute with the highest Limit.
This ability cannot be copied or switched.
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Quick Draw:
-A Pokemon with this ability gets +2 to Initiative Checks
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Rocky Payload:
Rock-Type Attacks used by this Pokemon get 1 Extra Die to their Damage Pool.
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Seed Sower:
If this Pokemon is hit with a Non-Ranged Physical attack, it starts up the effects of the Move Grassy Terrain.
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Sharpness:
If this Pokemon uses a Slashing Move, add 1 Extra Dice to the Damage Pool of that Move
Moves with the Slashing Icon:
-Aerial Ace
-Air Cutter
-Air Slash
-Aqua Cutter
-Behemoth Blade
-Bitter Blade
-Ceaseless Edge
-Cross Poison
-Cut
-Fury Cutter
-Kowtow Cleave
-Leaf Blade
-Mighty Cleave
-Night Slash
-Population Bomb
-Psyblade
-Psycho Cut
-Razor Leaf
-Razor Shell
-Razor Wind
-Sacred Sword
-Secret Sword
-Slash
-Solar Blade
-Stone Axe
-Tachyon Cutter
-X-Scissor
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Supersweet Syrup:
Once per scene When this Pokemon comes out, all foes that are in battle at the time it comes out cannot evade this Pokemon’s moves until they switch out or the scene ends, whichever comes first.
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Supreme Overlord:
Increase 1 Point to this Pokemon’s Strength for every fainted Party Member. Up to 3 points can be increased this way
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Sword of Ruin:
As long as this Pokemon is on the field, all other Pokemon Decrease their Defense Attribute by 1 Point
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Tablets of Ruin:
As long as this Pokemon is on the field, all other Pokemon Decrease their Strength Attribute by 1 Point
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Teraform Zero:
Pokemon with this ability are immune to all Weather and Terrain effects.
Only Terapagos Stellar Form may have this ability. This ability cannot be copied or switched.
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Tera Shell:
When Terapagos is at full HP, all damaging moves are Not Very Effective
Only Terapagos Terastal Form may have this ability. This ability cannot be copied or switched.
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Tera Shift:
When a Normal form Terapagos with this ability enters the battlefield, it turns into it Terastal form until the end of the scene
Only Terapagos Normal Form may have this ability. This ability cannot be copied or switched.
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Thermal Exchange:
The Pokemon is immune to any of the Burn status. Each time this Pokemon is hit by a Fire-Type move, Increase its Strength Attribute by 1 Point. Up to 3 points can be increased this way.
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Toxic Chain:
If this Pokemon hits one of more foes with an attack, roll 3 Chance Die for each foe to Badly Poison them.
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Toxic Debris:
If this Pokemon is hit with a Physical attack, it automatically uses the Move Toxic Spikes on the foe’s side of the field.
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Transistor:
Increase 2 Dice to the Damage Pools of all Damaging Electric-Type Moves this Pokemon uses.
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Unseen Fist:
When this Pokemon uses a Non-Ranged Physical Move, that move ignores the effect of any Shield Move the foe might have used.
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Vessel of Ruin:
As long as this Pokemon is on the field, all other Pokemon Decrease their Special Attribute by 1 Point
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Well-Baked Body:
Each time this Pokemon is hit by a Fire-Type move, Increase its Defense Attribute by 1 Point. Up to 3 points can be increased this way. Fire-type moves do not deal damage to this Pokemon.
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Wind Power:
When this Pokemon is under the effects of Tailwind or is hit with a Wind Move, Add 2 Dice to the Damage Pool to the next Electric Damaging move it performs
Moves with the Wind Icon:
-Aeroblast
-Air Cutter
-Bleakwind Storm
-Blizzard
-Fairy Wind
-Gust
-Heat Wave
-Hurricane
-Icy Wind
-Ominous Wind
-Petal Blizzard
-Razor Wind
-Sandsear Storm
-Sandstorm
-Silver Wind
-Springtide Storm
-Tailwind
-Twister
-Whirlwind
-Wildbolt Storm
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Wind Rider:
When this Pokemon is under the effects of Tailwind or is hit with a Wind Move, Increase 1 Point to its Strength Attribute. Up to 3 Points can be increased this way. Additionally, this Pokemon cannot be effected by Wind Moves.
Moves with the Wind Icon:
-Aeroblast
-Air Cutter
-Bleakwind Storm
-Blizzard
-Fairy Wind
-Gust
-Heat Wave
-Hurricane
-Icy Wind
-Ominous Wind
-Petal Blizzard
-Razor Wind
-Sandsear Storm
-Sandstorm
-Silver Wind
-Springtide Storm
-Tailwind
-Twister
-Whirlwind
-Wildbolt Storm
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Zero to Hero:
If a Palafin Zero Form with this Ability switches out, when it switches back in it transforms into Hero Form.
Only Palafin may have this ability. This ability cannot be copied or switched.
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